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Bun Gun

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A member registered Jun 08, 2020 · View creator page →

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(2 edits)

Bun Gun here! I’m a Chicago based 2D artist, musician and writer looking for some new projects to work on. Check out my profile to see some of my art, as well as some game jams I’ve participated in. I’m looking to work on projects that will be no longer than three months to complete, as I’m trying to build up some portfolio pieces. Please send any info about the project, as well as a prototype if possible.

I can be reached by email at: bungunart@gmail.com

Looking forward to hearing from you! 



SICK! I'll start by saying that although it's not the smoothest experience, I had some issues getting passed the first dialogue section and into the car, but that could very well be my own setup, once I got into the car, we were shmoovin'! I kinda got the vibe of an open-world PaRappa, which I didn't even know I wanted lol So unique!

Beeee the crane! Beeeee the crane!!!! I really enjoyed this! Any awkwardness with controls or camera is forgiven for the fun crane puzzles. With some polishing up and the right art direction, I could totally see this becoming a fleshed out experience! Really enjoyed it! 

This was such a fun experience! It's surreal and authentically Chicago through and through! I'd love to say more, but it's incredibly difficult to type with boxing gloves on! ha... yeah... wait a minute...

There's something so calming about something that should be so frustrating. I feel like there's an itch that doesn't get scratched under the surface here, the idea that something requiring a lot of focus can still be serene! Like a tough hike! I plan to conquer the tower someday, but for now, I'll say great job

This poster is so rad!!! You put in a lot of effort making it fun and authentic. Well done!!

This poster is such a flex LOL Seriously great 10/10 would love to know the process! 

This was such a fun game! There's a fun mechanic and a lot of polish, what can I say? It's super fun!

I do have one bit of criticism that I haven't seen mentioned yet, and it's unfortunately pretty major... WHERE IS THE PICKLE? THE TOMATO? THE SPORT PEPPERS! If you work on this more, I demand some dog customization!

This was such a fun game! There's a fun mechanic and a lot of polish, what can I say? It's super fun!

I do have one bit of criticism that I haven't seen mentioned yet, and it's unfortunately pretty major... WHERE IS THE PICKLE? THE TOMATO? THE SPORT PEPPERS! If you work on this more, I demand some dog customization!

Now THIS is SICK Racing! I love me some speed, and this game delivered. While it could use a little more polish, what's here is fantastic! Great work on this!!

I really really really enjoyed this one! While I played it by myself, I can see this being a really fun couch co-op experience. It kinda scratches that same itch in my brain as playing COD Zombies back in the day, which is probably some of the highest praise I can give lol my only gripe is that the game should come with friends to play it with!

This is the ideal jam game for me. Your scope was completely in check, you have this satisfying twin stick shooter with a neat gimmick, and you just polished it to a mirror shine. While there may be some minor issues with clarity and enemy spawning, it's amazing just how satisfying this is to play. Loved it!!!

I've entered a medically induced flow state. It's the Scrumbo way to offer a simple mechanic that scratches that part of your brain that makes you hours into a game without realizing. This game has such a satisfying look and sound that feels tailored for getting lost in it. One of those "Was I playing with my mouth open?" kinda games, you know what I mean? 10/10

YESSSSS!!! This one really embraced the lost media theme in such a creative way. The battle theme was great, and the screenshots were a nice accompaniment. 

YESSSSS!!! This one really embraced the lost media theme in such a creative way. The battle theme was great, and the screenshots were a nice accompaniment. 

This game is really cute! While I wasn't able to play with friends, I found it more than enough fun by myself! The levels seem like they can be solved in many different ways, but they never feel like they're too easy or anything, it just feels really open in a satisfying way. Great job!

Ridiculously addictive, I must say. While some people might've been disappointed in the change in direction, Slime Miner 1 is still there for those people. Slime Miner 2 however is a fantastic puzzler!

Let's go gambling! After reading the process on creating the simulation, I have to admit it's very fascinating. It's a very thorough simulation! Great job!

I'm so sad this game never got released, it really pushed the S.I.C.K.'s hardware to the limits with its visuals! The platforming is tough but fair. I enjoyed this one! 

This game was so much fun! I loved the tone, and I found the puzzles provided a reasonable challenge. While some were rather tough, it was enjoyable all the way through. I really enjoyed the final boss fight, and my only complaint is that the final boss mechanic was really fun, and I kinda wish I got more of that earlier! Most fun I've had on the Red Line.