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Argen

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A member registered Sep 07, 2017 · View creator page →

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Hey, Slipperyfrog! The time you will be working really depends on the job, but I'm a assuming you'd be a programmer, and we already have three, so you can help them out when they are around. We'd prefer you to work about 3+ hours a week, but since it is namely a hobby, we won't hold it against you if you are too busy that week. Right now we have fourteen people on the team, composed of sound techs, 3d modelers, programmers and 2d artists. Actually, all of the positions listed in the title are still open, since  we only have one concept artist, no other community managers, and nobody that specializes in AI. I have edited the post just now so you probably won't notice: we are not yet a studio, but we are working towards that. If you are interested in the game still, then email me at tfranknorth@gmail.com or text us on our discord server: https://discord.gg/AduupFB

Be sure to use the correct channel for your texts! Thanks for your interest!

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I love this art style! Low poly at it's finest. If you are interested, you could help me out with a 2.5D low poly game. I'm afraid it would be paid post-launch though, with rev-share. Mainly because half of our crew is in high school, including myself, so yeah. Not much money coming from Chic-fil-a. The reason I can't just buy your asset pack is because none of the animals match up to what we are working on. It's a rogue-like dungeon, so hopefully there will be no deer there. Anyways, even if you don't accept, your art makes me slobber in awe. Great work!

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Hello, guys, I'm Argen, a 16 year old game designer for Krypnoda Studios (we are not a studio yet, but we plan on getting there). Currently we are working on our first game, a rogue like. You can use the terrain to your advantage with spells, force, or cunning.  Fight off the hordes of undead, lizard men, goblins and terrifying insects in the game Into the Depths. But what we need now is a cover artist, logo artist, concept artist, and an in-game artist. All of these need to be made with the best of your ability, because after we launch you will get paid. After that we will also need an AI programmer to fill in where our current programmer can't work, and a community manager to recruit new people and post game updates. He also needs to be battle-hardened to stand up against trolls, spammers, and more. If he could work on Facebook, twitter, maybe even instagram, then that would be nice. He also needs to start a website that represents the game, but that will come later. Lastly, he needs to edit the wiki, which has already started up but does not have much. Technically, anybody can edit the wiki, just be sure to keep it to the facts! I hope some people will consider joining our team, but as a warning, it's a hobby, not a job.

Here is something I finished just a couple minutes ago with pen and paper. Leave feedback below, good or bad, but please be constructive! Also, for those of you don't know, this is a technique known as crosshatching. I used it for the shadows. I know it's not realistic, but I'm trying it out. It is a sketch from a game I am working on, a naga from the Southeast Asian mythology. They take the role of Aztec priests, sacrificing people on great temples. If you want to learn more about the game, email me at tfranknorth@gmail.com, and if you want to help out, just ask! Thanks, Argen Hammerstone.

Heartbeast was a good one for me. https://www.youtube.com/channel/UCrHQNOyU1q6BFEfkNq2CYMA

I'm assuming you would not join a game that will be paid post-launch. However, if you are ok with that, I would gladly accept you, your art is incredible. :-)

A game called Legends of an Ancient City: Into the Depths. It's our first game, and will be a rogue like dungeon game with terrain-based combat and more special stuff.

Sebastian!

I wish you were up for hire...