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A jam submission

Birds Of PreyView game page

A game about a mouse who fights birds.
Submitted by Yash_P — 12 hours, 48 minutes before the deadline
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Birds Of Prey's itch.io page

Results

CriteriaRankScore*Raw Score
ART / VISUALS#1833.0413.041
SOUNDS / MUSIC#1862.6582.658
FUN#2012.5212.521
BOSS DESIGN#2052.5072.507
Overall#2102.5482.548
CONTROLS#2202.4792.479
USE OF THEME#2492.0822.082

Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's take on the theme
You have to fight 3 bosses in exchange for your freedom.

Did your team create the vast majority of art and music during the game jam?
I made the art but not the music.

Did your game use PlusMusic?
No

Did your game use Playroom?
No

Did your game use generative AI art?
No

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Comments

Viewing comments 57 to 41 of 57 · Next page · Last page
Submitted

nice concept, fun to play.

Submitted (1 edit)

The atmosphere was nice, would have benefitted from some tense/action music tho. But I felt a bit lost with the gameplay, it felt like I was controlling a truck rather than a mouse and I had trouble avoiding the boss attacks (I would have expected attacking the boss to stop it mid-dive since my own character's mobility is so low). I also had a bit of trouble picking up the rocks because of the everchanging camera, as well as their small size. A way to get new rocks once you've thrown all those you have and the boss isn't dead would be nice. Finally, the way the healthbar worked wasn't super clear, and I also think the splash screen at the start of each fight is a really cool feature but should be much faster. 

The art in itself isn't anything special but the artstyle works wonders, and the sound fx were great. (I may sound negative in my feedback but overall I just think a faster+easier to control character would make this game into a great one). 

Submitted

Interesting mechanics. It was difficult at the beginning.

Submitted

Really unique game but super hard... maybe there is a trick I don't know!   I enjoyed the concept and the overall aesthetic!  Nice entry!

Submitted

Interesting game. The main mechanic is unique, and I can see a lot of possibilities using it, although is hard to control. The enemy behavior is variable. The attacks and sounds are impactful. Good job and good luck on the jam!

Submitted

Game is cute! Needs some polish, perhaps different types of stones to freshen up the gameplay would be really cool! And some memes!

Submitted

Innovative little game. :)

Submitted

Throwing with your tail is super weird and creative, I like it. It took me a while to realize that the stone velocity relates to damage. Realizing this mechanic and then hitting birds with high-speed throws was pretty satisfying (I one-shot the falcon boss by accident because of this lol).

Like others have mentioned, the controls feel a little slippery and hard-to-use, but the throwing mechanic is pretty cool. Also the owl boss did some strange things on my screen; It would periodically lag the game during its teleport attack, which seemed tough to avoid due to the lag.

The sillhouettes are cool and landing throws is pretty satisfying. Nice!

Submitted

Like the art style of the game. It made me chuckle : ) Controls aren't very intuitive and it's very difficult to hit the birds. Even when you hit the birds don't mostly don't take damage.  I like how camera zooms in and out smoothly but sometimes camera gets wonky it doesn't follow the mouse. 

I had some fun playing this game and the idea is good. Nice job!

Submitted

I love the idea of playing as a mouse fighting back against ur predators (well not exactly a predator,  but still king of the backyard)! 

Submitted

que jogo incrivel a meganica e muito interessante mais eu achei bastante dificil

Submitted

I really like the vs screen, well done! The art is really charming. For constructive criticism, I wish the player could move faster and maybe jump, because one side is basically useless with the pile of rocks there. The POW! sprites are a really good idea but if the bird dives into the pile it makes it hard to see where the rocks are

Submitted

fun game. I was lucky to kill the last boss. I think the number of dive attacks needs to be reduced.

Submitted

I missed the tutorial two times because ended up without rocks before hitting the target xDD 

Seriously I'm terrible, terrible at this game. But I like the aesthetic and this is an interesting idea. Nice work

Submitted

The game is interesting in concept, I like the idea of each birds having different abilities. The rocks has a weird mechanic where you basically can just stand on the rock and fly away... Also I'm not sure if you've noticed but I think the movement is jittery. I suggest using Fixed delta time for that.

The art style is good, I like the silhouette, but I think the falcon in the first boss looks a bit too similar. Talking about the falcon... My frames were dying every time it dashes down 😭. I got some really funny moments where I just got launched into oblivion and the falcon would not know how to follow. The boss fight itself is also a bit hard.


That's my experience with the game, have a lovely day!

Submitted

The concept is really interesting, could have a way to get more rocks if for some reasons you don't have rocks anymore.

The controls are also interesting but I think instead of stopping right at the edge, It should just slow down when the tail get out of the box  and then move back to the edge.

The visuals is really cool.
Good game.

Submitted

Love the visuals and concept :D 

Found the controls tricky but got there eventually, nice job! 

Viewing comments 57 to 41 of 57 · Next page · Last page