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A jam submission

Inside JobView game page

A reverse tower defense
Submitted by FeatureKreep (@FeatureKreep) — 1 hour, 26 minutes before the deadline
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Inside Job's itch.io page

Results

CriteriaRankScore*Raw Score
Top Marks#1n/an/a
Presentation#124.7364.736
Overall#554.2954.295
Enjoyment#784.1744.174
Creativity#5023.9753.975

Ranked from 121 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
It's a reverse tower defense (you need to siege the castle)

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 60 to 41 of 63 · Next page · Previous page · First page · Last page
Submitted

Lovely game with a cool concept! Congrats for your entry :)

Submitted

A game with a very harming aesthetic.

The mechanics were fun, and the humor also helped with engagement.

Good job!

Submitted

Well executed, Cool and fun game! Great job in 2 days! Check ours too!

Submitted

Magnificent game! I loved the idea and using of mechanics. Art was looking very good. Also, story was fun too! Good job^^

Submitted

Great game! Had a lot of fun playing it and it looks very nice.

Submitted

Dude the polish on this game is insane. I would love if it was more than the tutorial. Please let me know when you release a full game :)

Submitted

This is so polished, I swear if it was a little longer you could just straight up release it.

Submitted

A very polished tower offense game that feels really good to play and very fun.
It has good art and dialog (props to making it during the game jam) and various levels with different minions

I think that the levels could've been much harder, with the minions spawn limit to make sure players can actually lose

This is a really good foundation of a full game, but if you turn it into a full game I would suggest you to use the mouse only because it doesn't feel really good to use the keyboard to move. point and click would fit the game a lot more in my opinion

Honestly a really fun idea, I would encourage you to finish the game, add bosses and more mechanics and release it on itch and I would gladly play it, this felt like a demo to a full game!

Submitted

Super polished game!  Very fun and intuative gameplay!

Submitted

Wonderfully DELIGHTFUL! "explosive fuel can't melt steel shields" i understood that reference 🫡

What a good way to fit the theme. Not only are you besieging the castle, but it's YOUR castle! What a twist of philosophies! The poetic justice at the end was a nice touch. High quality!

Submitted

A fantastic game! This is such a time-sucking little game.

And what a despicable king! How dare he, swinging around his knowledge of Necromancy 101? lol

Submitted

Excellent game. Love the mechanics & use of the theme. Feels highly polished for two days of work.

Submitted

Very polished art. Looks like a game you would buy. Really like the simple characters and the animation of squishing and stretching.

Submitted

Holy moly, what a fantastic little entry! The polish on this guy is phenomenal. Well done!

Submitted

Really fun game! It was easy to understand and fun to play

Submitted

The game was so polished and I would love to play it even more if it had more mechanics and levels!

Submitted

Amazing concept and execution, and really fun to play too! I'm impressed you made this work in only 48 hours :) Definitely one of the best entries I've seen in this jam so far!

Absolutely fantastic! :) impressive how can such a game be made in just 48h! hope you get to the top games :) congrats!

Submitted

Truly wow, a great achievement to make such a polished game during the short jam time span, great art, music, sounds and of course gameplay.
as for suggestions I would say touch on the balancing, speed and upgrade units mechanic which feels a bit odd with only every fifth monster being able to level up.

Viewing comments 60 to 41 of 63 · Next page · Previous page · First page · Last page