I love this
Recent community posts
"Paint the streets!"
Splatoon, but with cars!
The vehicle handling is really good! I like the different multiplayer modes but, alas, had to one around to play with so I was left juggling both controls like a multitasking lunatic. I will have to wait for the online multiplayer update.
Would have liked a way to return to the main menu to try the different game modes without having to restart the game. If there was a way, I couldn't find it.
Fun idea! The way the icebergs and ships bob around in the ocean is so satisfying. The half-submerged text is also such a neat little detail. Everything is really well put together here. Well done!
I saw that "*" thing once in the final hour of the jam and thought it was my eyes playing tricks on me. No idea why that happens, must be something funky going on when converting an int to a string. I'll see if I can fix it post-jam.
Thanks for playing, glad you enjoyed it!
I think you guys have a great visual style here and the game feels really solid to play. Would have liked to see the puzzles explore one or two more mechanics on the later levels to make them more challenging but otherwise this is a charming little puzzle game!
Higher rolls mean you get to shoot first. If you roll higher than someone aiming at you, you can potentially kill them before they even get their shot off, saving your own neck (dead folks can't shoot). That's the idea, anyway.
Thanks for playing!
Wow, this feels incredibly polished for such a short amount of time! Very simple and clever game mechanics that were together into a super cohesive whole that felt great to play. Excellent work!
Really enjoyed the music! It's a big task to create a networked game in just 48 hours, very impressive! Visually the game looks but it seemed to be a little buggy for me. After playing my cards I was unable to finish my turn...
"Another cursed day" I say that every morning when I wake up lmao
On the second day, I spawned outside of the world and then couldn't get back onto the map to find the crystal... 😭
I like the idea of the dice rolls determining aspects of the world before you spawn, but maybe the powers could have been dice in the world that you pick up? It would add some nice variation to the levels.
Overall, nice work!
Thanks for the in-depth feedback! You are 100% on the mark with a lot of these pain points. Some of them were oversights on my part, but most of them were "it'll have to do"'s while rushing to finish on time. I'm collecting all these great points to address should I continue the game further.
Great entry! A lot of careful thought went into the design of this and I gotta say, you pulled it off. The mechanics are solid and they feel fair, once you understand them that is :P
Lots to take in and the learning curve is a little steep up front, but once things click into place, it's a good time. Well done!
It is not easy for those not familiar with Blender nodes. Struggled myself before figuring it out...
Select the "Input Image" node, hit Tab to edit the group.
Then you can use the "Image Texture" node in the middle to select your source image.