Nice and creepy, I love the lighting effects. The music works very well to add to the atmosphere too.
Very nice artwork as well!
I also love that you included the animated gif at the top of the game page. Great touch!
Criteria | Rank | Score* | Raw Score |
Sound | #235 | 3.073 | 3.073 |
Aesthetics | #242 | 3.537 | 3.537 |
Story | #254 | 2.659 | 2.659 |
Music | #255 | 3.244 | 3.244 |
Mechanics | #262 | 3.220 | 3.220 |
Fun | #328 | 3.146 | 3.146 |
Theme | #385 | 3.073 | 3.073 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
5
Did you use any existing assets? If so, list them below.
No
Nice and creepy, I love the lighting effects. The music works very well to add to the atmosphere too.
Very nice artwork as well!
I also love that you included the animated gif at the top of the game page. Great touch!
It's a fun game, I liked the music and sounds you put there. Good job :)
I like the Flashlight Mechanic alongside the impressive UI. My only comment is I wish there was a Checkpoint system but besides that, I think you did great!
Really great job, especially the music. But I also liked the flashlight mechanics. :)
I enjoyed this very much! I need to add some VFX to my game as well. Well done!
Hey, great job, guys! The game has such a cool vibe. The art style you're rocking is just awesome and adds so much to the game's charm. Keep up the fantastic work!
wow nice work guys the game has a vibe and I really like the game story and the art style being used is nice, I am looking forward to the game growing great job guys :)
Was able to help Benny conquer his biggest fear!
Liked the atmosphere a lot, the music and darkness worked well together.
Flashlight itself was a bit weird, I kind of guessed that with bigger light you do more damage, but I just ended up using the lowest one to have mobility. Attacking I really didn't know how to do, like I mean I obviously killed them but I didn't really know the timing when to attack and at first couldn't really figure out if the bigger light did anything different so ended up using the lighter one (probably wrong way to do it and that's why I felt the attacking was a bit weird)
But overall I liked the game a lot, the atmosphere got me to play it through although the attacking was a downfall in my opinion, but polishing that should be relatively easy and make the game feel more intuitive!
PS. I almost quit the game in the start, before I realised to go back to find the first hourglass to get the flashlight working, I thought it had bugged out or something, even restarted the game :D
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