With a bit more polish and juice, I could see this being a really fun mobile game! Well done :D
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The Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #53 | 3.211 | 3.211 |
Enjoyment | #54 | 2.895 | 2.895 |
Overall | #62 | 2.987 | 2.987 |
Presentation | #69 | 2.737 | 2.737 |
Concept | #74 | 3.105 | 3.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me TejaDon
Software used
Unity , blender, krita
Use of the limitation
The game is about runner you have to break obstacles in his way to win
Cookies eaten
Nothing lol
Comments
The piece shattering felt satisfying, timeslow is good but it persists even after the shattering, the squares in the background were a bit distracting, over all a nice game
Felt really cinematic seeing the pieces shatter combined with the slow motion, nicely done!
Liked the concept, took me a couple of tries to understand what I am supposed to do. Added more types of obstacles would give the game a lot of variety such as projectiles flying at you from different sides. Give you more stuff to worry about. Overall I liked it! Good work!
I thought it was cool how this managed to introduce variations and slight differences in what originally appears to be a ultra simple mechanic. The destruction mechanic makes clicking the rocks out of the runner's way very satisfying. Slowmo was another nice touch that helped make breaking rocks feel even better. With regards to feedback of what could improved, I think just echo other notes here that a bit more audio would be a good place to start.
Cool game! The concept is pretty cool and to improve the audio, I would recommend adding some music and maybe randomizing the pitch of the breaking sound so it sounds slightly different every time. Nice work!
Loved the concept and how the limitation was used! also visuals and the destroying effect were really nice!
Just one thing to point it out apart from @skeeeth, the slow mo seems to be working like a switch or even randomly, which make kinda easy to destroy the objects on time.
Nice and fun game! Good job!
The shatter effect was really cool. Interesting concept. I also liked the character design and the way he walks. A bit polish in the models can really make this game a good one
Concept is great and using of limitation is quite interesting, appreciate attempt on making all the graphics by yourself! Hope the game will get some updates with music, more effects and stuff that'll make it much crispier
The shatter effect when objects are destroyed is nice. Would love to see some more variation in the gameplay, maybe some objects that move, making them harder to click, or things that require multiple hits, or at certain timings? Id also not center the camera on the player, but rather somewhere in front of you, to give you more time to see what's coming
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