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I thought it was cool how this managed to introduce variations and slight differences in what originally appears to be a ultra simple mechanic. The destruction mechanic makes clicking the rocks out of the runner's way very satisfying. Slowmo was another nice touch that helped make breaking rocks feel even better. With regards to feedback of what could improved, I think just echo other notes here that a bit more audio would be a good place to start. 

Thanks for your feedback and playing , Yes I have some ideas to improve the game much better.