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Flikdrip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #19 | 3.889 | 4.125 |
Enjoyment | #28 | 3.300 | 3.500 |
Overall | #40 | 3.388 | 3.594 |
Presentation | #43 | 3.300 | 3.500 |
Use of the Limitation | #64 | 3.064 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
RcmAldo, AntoReakk, PointToPluto, DepressoEspresso
Software used
Unity
Use of the limitation
The player controls the environment, i.e. the raindrops.
Cookies eaten
3
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Comments
This is relaxing game , I loved this one.
Thank you! Happy to hear that :)
This is super relaxing and it looks just beautiful. Wonderful job, I really enjoyed it.
It took me a round or two since I got, that I can drag an arrow to control the fly direction of the drops. Super nice feature.
Really impressive work for such a short jam! Although the concept is simple, the execution is literally perfect, and I wasn't bored my whole time playing it. And the vibes are just IMMACULATE, my gosh. Awesome work to all of you guys!
Thanks for the awesome feedback! We appreciate it :) We're happy to hear you really liked the vibe we were going for. It was a lot of hard work but glad it worked out!
Satisfying!!! And very cool interpretation of the theme and the limitation. I don’t know how you could have come up with this idea, I certainly couldn’t, but it makes perfect sense when I see it in action!
I think I managed to get roundabout 8g of water.
Thanks! Glad you liked it :) Good job on the highscore! Highest I got was 5g
Once you run out of the first droplets, you can't really gain any more points.
You can. The game spawns more and more droplets at a random interval if you look closely. :)
Such an unique concept. How did you even come up with that. Really relaxing and enjoyed. Simple but fun. The flick counter was a bit confusing and I didn't realised when I ran out of flicks. But overall it was fun.
Thanks! As for the concept, growing up in a rainy tropical country has its upsides I guess. :D
I've also updated the instructions on the main menu, thanks for the input!
Really enjoyed the vibe! Awesome work! Had to do a couple retries until I got the hang of the flick, also I'm still kinda confused on how the extra flick is given, seems kinda random while playing, Nice job!
Thank you for the kind words and thanks for the input! I've updated the instructions in the game to make sure people are aware of the extra flick mechanics. :)
Visually really cool and thought the droplet collision sounds were an awesome touch. I didn't get how the flick counter worked and the music resets when you fail which can get annoying if you fail like 3 times in a row (god gamers only)
Thank you! I've updated the instruction text to reflect the extra flick mechanic. We might come back to polish up the audio systems. Thanks for your input! :)