This is a fun game, but shooting the enemies is tough when the gun also pushes you back off of the platform. Maybe if enemies spawned way closer to the center of the platform then it would be easier to both shoot at them and propel yourself towards the platform? It is also hard to tell if they are shooting at you, maybe some damage indicators would help. I want to do some smooth bhopping that would be cool. Great game :)
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Tumbling Towers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #15 | 3.615 | 3.733 |
Originality | #28 | 3.227 | 3.333 |
Fun | #36 | 2.905 | 3.000 |
Overall | #40 | 2.859 | 2.952 |
Theme | #47 | 2.840 | 2.933 |
Accessibility | #47 | 2.582 | 2.667 |
Audio | #54 | 2.388 | 2.467 |
Controls | #59 | 2.453 | 2.533 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0 Rc2
Wildcards Used
Proc gen, crumbling location
Game Description
A platformer fps about crumbling towers (without towers)
How does your game tie into the theme?
You're cursed periodically, and it can really throw you for a loop.
Source(s)
No
Discord Username(s)
N/A
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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