I like art! But the game is too short. The game is over before you even enter the world of the game.
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Behind The Mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2 | 4.350 | 4.350 |
Use of the Limitation | #7 | 3.500 | 3.500 |
Overall | #7 | 3.725 | 3.725 |
Concept | #9 | 3.850 | 3.850 |
Enjoyment | #17 | 3.200 | 3.200 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
Unity
Use of the limitation
Story, Level Design, Objective
Cookies eaten
None, We run on coffee
Comments
It was a very beautiful pixel art world, and I was able to get into the atmosphere. As others have commented, I found myself using the E key after one round of exploring with my space key, so it would be nice if you could indicate that the E key is enabled at the interactable points. This game is awesome for the duration of the jam!
Nice art! The atmosphere is really good too, hoping to see some more of the story!
great little game! the visuals are absolutely stunning for having been made in a few days, and the story is quite intriguing. that being said, the actual gameplay felt a little boring. i was told there was something in the janitors locker, and there was just... nothing. i have no idea what that was about but i wasted a couple minutes on that locker. otherwise, excellent game!
The artwork and music are amazing. Only issue that I noticed while playing was layering of things like windows would some times appear in front of the character. Other than that the game is amazing and am excited to see what comes in the future!
YOOO This looks so sick! The spriteWork here looks impressive, the story is intriguing, and the sound makes the atmosphere feel super omnious, this is awesome!
Only thing i can point out that can be improved is the layering, sometimes some sprites like the windows go to the front of the character. Also maybe change the interact and continue dialogue to the same button, it felt a bit odd going from one button to the other.
Great Work, excited to see more of it in the future! 5.1/5
Thanks for the feedback! Actually changing the interact button so that it's not the same as the one for the dialogue was a conscious decision. Some players like to spam interact buttons and they would sometimes miss the dialogue. Since some of the dialogue is one-time only, they would be able to miss the content, and we wanted to avoid that :)
The art was amazing and fit well with the theme, the camera effects and sound worked perfectly to set the mood and keep a good balance between tranquility and tension. There were some clipping issues, but the team still did better than Bethesda in that regard. Great job!
Amazing game, and a big team wow, did you guys made all the art by yourselfs? in 3 days? amazing entry
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