I really like how the limitation is used and the gameboy-style graphics. For some reason whenever I right-clicked an enemy it'd freeze them rather than throw a shuriken and that was really annoying. I think that was a bug? The puzzles were pretty well designed too, tho I only managed to get to level 5. Good game.
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Shogun Killer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3 | 3.909 | 3.909 |
Overall | #3 | 3.909 | 3.909 |
Use of the Limitation | #4 | 4.091 | 4.091 |
Concept | #4 | 4.091 | 4.091 |
Presentation | #14 | 3.545 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
pello
Software used
phaser, vscode, gulp, piskel, ffmpeg
Use of the limitation
You have to lock positions of enemies to use them, also player is locked.
Cookies eaten
None, but a lot of coffee.
Comments
This was great, the artstyle is slick, the concept is fun and makes you think, and the soundtrack frickin slaps(especially the ending song)!!!
Only sugestion i have to give is when the cursor is hovering on a ninja, if you press the right button it won't unfreeze the ninja, it was a bit annoying sometimes. Other than that, everything is nice, great job!
I love the GameBoy-like retro-style graphics and background music! It is a good game system that fits with the limitations of the jam. I would like more trial and error, so it would be nice if the shuriken could be fired more often and faster.
The puzzles are fun and challenging, nice game!
Cool game! Very nice use of the limitation. I really enjoyed playing it!
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