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SoupMasterGamez

30
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A member registered Aug 28, 2022 · View creator page →

Creator of

Recent community posts

Pretty cool game with an interesting concept!

Overall this game is pretty good. Would of liked if the controls could of been inverted. Pressing A to go right was odd. The music was also a little bit irritating. 

Pretty fun game with difficulty tuned to perfection. Was really enjoyable to play!

Game is a little bit buggy but very cool concept! I really like the block system. Adds a lot of depth into the game.

Pretty amazing concept. I really enjoyed this one!

Pretty interesting game! Would of liked a upgrade feature so that I can see my character progress and improve over time. Would also make dealing with those nasty purple guys a little easier :).

I enjoyed the chain system but felt like too many enemies spawned at once. This caused me to spam k which really ruined the game for me and didn't allow me to enjoy the beautiful environment around me.

Pretty nice game with a chill vibe! The music is pretty soothing as well. 

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Nice game with a cool concept. Wish there were more levels and enemies. I like the stun to kill mechanic. I think that adds a lot of depth to the game. I think with a little polishing the game would go a long way. Would also of liked a web version of the game because having to download a small game like this for little playing time is always a pain. Okay game but with polishing can be better!

Very good game! Concept was addictive. Couldn't stop trying to beat my high score!

Really liked the use of the limitation. Found it a little too difficult for my liking though. Overall a really fun game!

Cool game! Very nice use of the limitation. I really enjoyed playing it!

Thanks for the suggestions!

I am currently planning a update with all the things you have mentioned and more. Currently as of now the "How to play" and "Controls" are in the description so feel free to read it if you are ever confused. Definitely will work on implementing it in game though. You mentioned that that the styles of art are different. Is it the cube and cube drop off that seem to differ from the rest? Just want to know so I can make it better :). I also love your font suggestion. Will definitely look into it.

Cool game, would have liked more possibilities/endings though.

Nice little shooter. Realized I wasn't very good at protecting the neighborhood.

Hi rodasFodas, I am not the developer but the password is 2011. This is shown on the layout after getting hit in the head by the rock. Hope I helped you so that you can enjoy the game to its fullest.

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The animations were amazing! Unfortunately I got stuck on the passcode screen. Perhaps add a exit button so I can look for clues? Unfortunate bug but with that fixed would love to revisit.

Edit: The password to the safe is 2011 but I think it is poor planning as the password is shown on an entirely different layout than the safe. There is also no way to switch between layouts. Hopefully the dev will be able to fix this up as I am not the only one who has been confused.

Was hard to get used to the mechanics in the beginning but after some time the game really took off and I had a blast playing! Perhaps in the future adding more enemies would be cool! 

Really enjoyed the art and the music is quite good too. I think I scared the monster away.

Interesting game that always keeps you on your toes. I liked the game. Except for those darn rocks!

Very cool game with nice mechanics and smooth movement. No wonder this game is currently one of the most popular. And... there's ralph.

Really enjoyed this game! Enjoyed the pong like mechanics but with your own touching up. While opening up the itch page I did notice a small typo where it says "Controls are "A" for moving left and "W" for moving right". I assume you meant to have "D" where W is. Other than that did not notice any issues. Good game.

This is probably the best game I have played in the jam. Loved everything from the artwork to the cutscenes to the gameplay. Really enjoyed the story and the way your actions lead to multiple endings. Isn't that a wonderful feature! I got evil btw mwhahahhah. Anyways, would have liked if you could click to move on in the intro scene rather than the dialogue quickly showing and then disappearing. I would like to read and move through the game at my own pace. Also would have liked a restart button on the ending screen of the page rather than just quit. Do you not want people playing you game again!?!?!? lol. Overall great game and had a great time playing.

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Very fun game! Really enjoyed how innovative you were with this limitation and no doubt with that feature added a ton of depth to your game. Overall great job!

The artwork and music are amazing. Only issue that I noticed while playing was layering of things like windows would some times appear in front of the character. Other than that the game is amazing and am excited to see what comes in the future!

The art in the game was simply stunning! Would of liked the option of having spawn points as dying and having to restart and walk slowly back to where I died was quite annoying and ruined the fun for me in the game. Perhaps adding a sprint feature could improve this? Anyways, good game and with slight adjustments could be great.

Was a fun game! I like how you can upgrade your turret over time. My only complaint is that the game becomes to easy after upgrading your turret. The enemies really no longer become a threat and the game starts to become boring due to the little amounts of upgrades given. Perhaps add more upgrades but have different and harder enemies that spawn through time. This would add an increased challenge and make the game more interesting in the late game.

Thanks for playing!

I understand the game can be hard at times. Is there anything you guys think could be added to make the game easier? Would things like tutorials and video footage be helpful to you? Would definitely like to make sure that all ranges of skill levels are able to enjoy and have fun with the game.

Thanks for playing!

Would love to make the game the best it could be. I agree with what you are saying as the game was "rushed" to meet the deadline of the jam. Could you tell me some of the things you would like polished. Thanks!