The graphics are amazing! The movement is quite difficult but tha's good because it should not be to easy :D I enjoyed the game but I found it a bit annoying to destroy asteroids because fighting enemies is way more entertaining :D Great Work!
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SPAICE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #26 | 4.464 | 4.464 |
Fun | #37 | 4.000 | 4.000 |
Sound | #40 | 3.857 | 3.857 |
WOWIE! | #54 | 3.893 | 3.893 |
On Topic | #361 | 3.321 | 3.321 |
Creativity | #377 | 3.286 | 3.286 |
Simplicity | #628 | 2.964 | 2.964 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Zenkai - Transistor (Argofox on youtube)
Credits
Awesome Projection + Models : Skfb.ly/owWAo SFXs : Zapsplat
Comments
Wow! A 3D game this polished in 3 days? I don't believe it!
Honestly very creative, having an AI hover nearby informing and running you through upgrades really puts emphasis on collaboration, and the backstory beforehand adds to the atmosphere. Really well done!
Wow, really impressive work!
Feedback:
- The graphics are stunning
- The tutorial is cutely made and very clear
- The arrows directing at the enemies are a great idea
- Movement is well done
- I thought the gameplay was a bit repetitive at some point, but honestly I didn't really mind it especially for this very polished game you've made within 3 days
- I was a bit disoriented at first as my cursor wasn't in the middle of the screen and I just kept spinning, but soon got the hang of it so it wasn't that bad
Great job overall :)
(I guess it was just my PC at the time, it works now.) Amazing game, great graphics, sounds, pretty tricky to control though.
Some of the best graphics in this jam and really impressive it ran well in html :o -really fun! -awesome work!!
The visuals are excellent, the style is mostly cohesive, the controls are pretty good, the music is also good. However I do think the sounds sound very lo-fi compared the the rest of the aesthetic. And there's not really any collaboration happening with the AI. He just give you objectives and upgrades. And it takes a while to do anything meaningful. Gameplay becomes stale quickly. Several performance problems. But it's impressive what you were able to achieve here!
The game is cool, the visuals are stunning (genuinely no idea how you managed to make them look that good in the time period), but the gameplay is a bit lacking. While it's kinda fun for a bit, it's really hard to avoid taking damage and you can't really heal. Destroying asteroids was great for the tutorial, but it felt kinda weird to focus on while under attack. Also, the game didn't really fit the theme super well imo. But still, the game was fun and it runs really well!
This was really fun to play! I'm very impressed with what you managed to make within the jam period. Some things I would change are:
- The large number of asteroids you need to destroy.
- I would not have the abilities linked to energy as I was never able to pay attention to it (maybe have a cooldown system with sound effects for when things are available?).
- I would like the option to skip the tutorial and intro scenes. I want to get into the space combat!
Full star from me, Great choice of assets, mind-blowing smoothness, I love the upgrades
Full star from me, Great choice of assets, mind-blowing smoothness, I love the upgrades
- doesn’t appear to work correctly unless the screen is 16:9 aspect ratio (or close to it)
- art resources look great
- it is odd to have the robot using helicopter blades to fly in space
- the dialog while collecting astroids keeps repeating and doesn’t tell you how your progressing (could really use x more needed or something like that)
- the controls feel off to me, but I am used to either a HOTAS setup or a mode 2 RC controller, so the ‘layout’ of the controls feels off
- having to ‘mine’ so many asteroids in the tutorial was bothersome and distracted from the game.
- on the web, the mouse wasn’t constrained to the screen, so it was possible to move the mouse off the edge of the screen
- [not really an issue as it is what most people expect…] the space ship moves more like an airplane then a space ship.
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