It's exactly what the name says. This thread is spoiler-friendly, so feel free to discuss whatever you please about the game.
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The minotaur's side of the story. · By
I'm up to chapter 16, game is 👌
I think Hinterlands 3 dragged on a bit too long but at least Storm is cute as hell. P is also really good, I very much relate to all those intrusive thoughts...
The flashback to Asterion's sentencing was such a good part, really helps piece together Asterion's time living (as someone who knows next to nothing about real greek lore, lol.) I still don't know what happened to Laomedon and his father, though.
A small inconsistency(?) that bothered me is when you read the letter. It was addressed as being from "P" -- probably the peacock's grandpa -- but they act like it was Clement who sent the letter despite his name not being signed and MC's inability to decipher the entire letter. Even after they learn who P is from Themba, who I recruited first.
I also wanna know if the choice of god in chapter 15 matters. Does Aphrodite make things horny I NEED to know
I'll give you a few spoiler-free answers.
I also wanna know if the choice of god in chapter 15 matters.
Yes, but maybe not in the ways you think. Picking Aphrodite does not make things hornier, although that is something we could add in 0.5.1.
About the P/Clement inconsistency, when you finish the game please tell me what you think about it. I'm curious.
Thank you for your input and kind words, it's extremely appreciated.
I completely forgot to reply to this, lmfao
Obviously after what happened I have more questions than answers, but...really, I just forgot that Jean explicitly said the letter was from Clement and was lying. I suppose I'm missing something, since as I learned from the survey there's a way to actually figure this out before the twist happens, so I'll need to replay
Welp. It took a few years, but I finally bit the bullet and made an itch.io account for this comment.
First things first: Wow. Absolutely incredible job, to everyone involved.
I’ve been following Minotaur Hotel since its first build’s release on itch.io (god, that feels like ages ago, huh?), and I’ve been waiting excitedly for 0.5 since 0.4 first came out. While you guys and your previous builds left me with faith that 0.5 would be good, I couldn’t have possibly expected 0.5 to floor me as much as it did. I could talk about this for ages, but I’ll limit myself to a few(ish) areas I feel this build resonated with most for me (also, given the nature of this thread, looooots of spoilers).
In regards to the general plot/story: the developments regarding P, Argos/Dominikos, and Hermes felt super satisfying. There were more than enough hints that something was up, but figuring out exactly what was going on with each of them and how their situations were related to one another was excellent to piece together. It made that scene near the end when they crashed the re-naming celebration so much more tense! Having all those threads come together so (almost) disastrously was wild shit and I loved it.
As usual, the art was great! Something I’ve always loved about this VN is how expressive the characters are, and that continues to be just as great (if not better!) in 0.5. The updated sprites (especially Asterion’s) and Dominikos’s frightened expressions really stuck with me. Loved the new backgrounds, too! Also, I’m extremely gay and there were cute guys to look at. A+.
The romance in this patch felt really soft, and I mean that in a good way! It wasn’t all fluff, as Asterion has a lot of complicated feelings to work through, but it still felt very cozy, I guess. Asterion and the MC’s relationship was progressing in a way that felt natural and right (kind of related, but Kota’s scenes with both Asterion and the MC were really sweet, too). Plus, it offered some much-needed respite to the more harrowing stuff going on (particularly some of the darker topics in the Hinterlands, which was good in its own right— but I’ll get to that). Also GOD finally the kiss. The tension. It hurt me.
Where the build really shined most to me, though, were the characters. To be honest, I was wary starting 0.5 knowing how much Hinterlands content was going to be in it. My initial fears were that it was going to serve as a distraction from the main story with characters I didn’t know about or care for, and I am incredibly happy to be wrong. Seriously, Oscar and P’s characters were so much more intricate than I thought, and they have great chemistry together whenever they show up. Seeing how they each responded to the different (usually Not So Great) locations in the Hinterlands, and how they responded to each other, and watching those interactions change as they grew closer together... great stuff. Between them, and all the stuff with Dominikos’s role as an Argos, and the aforementioned romance stuff with Asterion... god, if the characters in this VN were good before, they’re definitely top-notch to me now.
Really, the only thing that comes to mind for personal criticism would be simile repetition (the “like hummingbirds at the back of your head” one comes to mind, for example), but that honestly feels more like a nitpick than anything else. Could 100% just be my personal preference, too.
You guys have done absolutely stellar work with this most recent patch, and I hope y’all are able to take as much time as you need to rest. I’m really looking forward to hearing more about what you guys do in the future— thank you, truly, for making such an incredible experience.
I finished the build and the survey. Pages 5 and 6 got me feeling like I fucked up somewhere, lmfao
I think I wanna add that I really didn't like Jean and Kota playing matchmaker. I guess it's fine that they just wanted to nudge MC and Asterion in the right direction, but a part of me wanted them to mind their own business lol
I'm not 100% sure on how to put it into words, but if I had to put it on a scale, I would say 2 or 3. Not enough to ruin the character of course but it kinda bothers me. Thinking about it, I do like the scene in the garden where he's concerned with MC taking advantage of Asterion, and later trying to potentially coax Asterion's feelings out. That was good and touching. The later scene with MC and Kota I like less (especially since he's conveniently drunk off his ass.) I actually thought at first it was going to be about his own love, or the red dragon he's looking for, but it just turned into him ripping away MC's insecurity, as well as Kota's opinion on gay people in general (which I feel is even less necessary since this is a gay visual novel and he's tolerated Luke up to this point.)
Thanks for the reply! This is important info for us, and we're gonna watch out for how other people feel about Kota's involvement in this.
Making a gigantic build like this allowed us to make a very big build up, which I think was important to make this part of the story come together in a way that felt right, but that also meant we didn't have the kind of frequent, step-by-step player feedback that would let us fine tune every part of the story. I feel like this is maybe what happened here.
We'll most likely give it some time to catch more feedback and see how much we can improve these scenes, what parts in particular need more work — or if they require a rewrite.
This is probably not a very definitive answer. Still, thank you for the input. It's always very useful when people can articulate what specific parts aren't working as well as the rest.
I'd just like to add that for me, it made perfect sense. Not only is he a river god who has seen people in all their different states of humanity, he's also spending time around Luke and realizing hidden strength he once wrote off. A river is ever flowing, but Kota has chosen to take root for the time being and is changing from that. I think this is reflective of how he is interpreting rebellion. It's a little awkward, but there's a lot of experience, second only to Asterion.
I think having Kota of all people give permission to you to not necessarily pursue things, but to feel these things, is an important part of the power balance. You are going through something similar to Asterion by not allowing yourself to want. Of course, yours is discipline, whereas Asterion's is embedded, but that's why Kota acts as a sort of link connecting the two to their natural conclusion. I don't think any other character would have that effect, although Luke likely softened you up to hear something that's simultaneously more gentle and more powerful.
(Actually, Luke's comment about Mom and Pop shops is slightly damning. Because it showed you were still considering Asterion as beneath you and something to be handled instead of given full agency. But it's understandable why you're not ready yet. It's a perfectly reasonable response to all that power.)
I've been going through multiple permutations of the Hinterlands section, trying to find outcomes that lead directly to the Hotel and anything in relation to finding the missing child. I got through the butterfly wall at the pond, but I'm really not sure what to make of the shack scene, or what it changes (if anything).
My brain is suggesting to me that it's probably actually impossible for Pedro and Oscar to find the Hotel during Hinterlands, and that they just reach the Hotel during a future chapter as a mandated part of the main plot. But I still can't help but feel that I'm missing significant secrets or outcomes in the Hinterlands beyond the straightforward stuff involving the tapir and the 12. Can anyone shed some light on this?
From the few times I ran through it, I wasn’t able to find the kid, either; I replayed that specific section several times and I was never able to find him. The stuff with the hotel becomes more apparent later on, so don’t worry about it too much for now.
Going to the library and selecting non-fiction adds a book to your inventory, and you can change Oscar’s outfit at the tailor, but those are the only “minor” permanent changes I noticed— I’m sure there’re more if you keep looking!
Anyway, from what I can gather, it seems that three major things can change as a result of your actions in the Hinterlands (two of which you already brought up):
On that note, I tried a few different permutations of the Hinterlands, and I was only able to ever complete 2/3 of them (first route I ended up helping the tapir god and strengthened their relationship, and Pedro says they’ll bury the 12 on the road). There could be a way to get all three, though!
I'm still processing everything that's happened, I couldn't fall asleep until I was done with the build. But I'm loving it, I'm loving Nikos' growth and that scene from the ancient hotel, I'm loving how there's much more going on than initially thought. But most of all? The kiss and all the build up to it.
Think I'm rambling like 'not-Clément' and really need some shut-eye now.
I was very impressed with the update. Especially the growing relationship between MC and Asterion, Nikos' development, and the Hinterlands. It was nice to see some of my theories confirmed. I remember Carbon telling me to not look to the original 4chan quest for speculation since things had diverged heavily, but that seems to have been misdirection since my confirmed theories were aspects from or adjacent to the quest.
Personally, I was fine with Kota's involvement in the matchmaking since it clearly came from a place of concern. Kota's happiness slipped away, so he's not about to let his friends miss their own chance at happiness together. Jean's part in it did bother me though. He came off as rude, and overly nosy and pushy. It felt like he was just projecting due to the mistreatment of his son. His plans shouldn't even need MC and Asterion to be romantically involved.
While Jean's goal is ultimately good, I disagree with his methods. Trying to kill Nikos for doing what he himself had ordered him to came off as reprehensible to me. I also don't get how that would've even helped Asterion in any way. Nikos actually wasn't a threat to the hotel.
Initially we were told Asterion's crime was meekness, letting Theseus kill him. Then the tablets suggested it was his mercy killing of Tithomus. But now that got expunged. The transcripts I got from the Olympians' trial suggest that some of the gods were afraid of him because he is a demigod and wields the labrys. In other words, his crime was merely existing, under no fault of his own. This makes the official sentence of meekness make less sense, since if he was cowardly like they accused him of being, they'd have nothing to fear from him. And the trial was rigged with two of the votes in his favor being thrown out on lame technicalities. I've always maintained that Asterion did nothing wrong, but this makes his eternity of torture even more tragic than it already was. I'm glad things are finally looking up for him now, but can anything actually make up for what he's been unjustly put through?
I can give a few details without saying anything truly spoiler-ish. In Build 0.6 Oscar will join the hotel's staff, and this happens to everyone regardless of whatever choices you made. You could say he's part of the main story.
As for P and "Nick" (as you called him)... Well, for most players only one of them will remain in the hotel. If at the end of the build you saw a scene of one of them going out of the hotel to have some alone time, that character will leave and get back to their regular life.
If you did not get that scene in your playthrough, you should be able to pick which one you want to join your team. But if you have the Leader background you should be able to get both of them in a single playthrough.
Man, the details you guys put into this patch are incredible. Two little things I've noticed while playing:
Those are just what I've found so far, but I'm certain MH's wonderful writers have yet more secrets to uncover! Hats off to you, Mino Hotel team. Y'all are the real Kings of Kings!
I'll only give a few spoiler-free answers.
There's more stuff to do in the hinterlands than what you described. There's also more things you can discover, even if you cannot act on them just yet.
There is not enough time to do them all. You have to choose your priorities.
We might add a few more little things to see in the Hinterlands in future versions. We had some ideas we couldn't put in because of time constraints. But that definitely won't come in with a time extension, as that section of the game was designed and balanced with that time frame in mind.
I finally got through all of the main route content, and I can't overstate how satisfying it was to read through. So much so, it was a struggle to pacify the internal dissonance stemming from the knowledge (and frequent visual and narrative reminders) that this is a furry VN -- a subgenre of a subgenre notorious for amateur projects and shallowness, and casual, emotionally masturbatory gratification -- with the actual quality, thoughtfulness, and humanity of what I was reading. I would love to know what other creative works the members of the writing team have put out there "officially", besides what's listed on the Minoh Workshop creator page, but anonymity no doubt takes precedence.
Anyway, that aside, there is one possible plot hole or oversight I would like to discuss. Within the Labyrinth's Constitution, under Fragment B, it is stated that the token of ownership, the deed to the hotel, reverts back to the Overseer upon the death of the previous owner -- apropos Clément -- if there are no applicable living relatives. Assuming I read everything correctly, it was explained by Hermes that this was a necessary part of their plot for setting things right, with the death of Clément providing the result that "the deed reverted to the old man." The old man, of course, almost certainly being Zeus. But it was indicated by Nikos during the altercation in the final segment of Chapter 18 that Hermes was his Overseer, and indeed that Hermes has been masterminding the affairs of the Argoi. This seems to contradict the Constitution and the reversion to Zeus -- is Zeus the Overseer of the Labyrinth as per the terms of the Constitution, or is Hermes? Are the Overseer of the Labyrinth and the Overseer of the Argoi two separate positions entirely, with an unfortunately shared style leading to this particular confusion? My apologies if this is not some kind of oversight, and instead is clarified in some portion I missed or misunderstood, or another part of the game in the Ruthless route.
Well it comes to a point where it just says "living male relative" (after descendants, siblings, and nephews). If it turns out they're descended from Zeus that would be such a pain.
The skip button is being a donkey so it would be a while for me to check myself. Was "reverted to the old man" really the EXACT words?
On my first Playthrough i thought the oversser must be Zeus or Hermes. However --as Mathmatican-- MC i answered "Athena" being the overseer for roleplay purpose. In most Saga i read (so yes, i am biased) Athena has been very helpful for humanity; Jason and the Argonauts, Odysseus, Thesseus and she propably helped Daidalos to contruct the Labyrinth. My MC assumed that Athena must be plotting against all Olympus to set Humantiy free from the Gods, therefore she set up the trail that Zeus was going against the oath to Styx.