fun but slow a bit
i wish it got harder over time
i feel like it is possible to have a snooze while playing this game
high score 29280
the only reason i stopped is because it takes literally ages to get that combo
Criteria | Rank | Score* | Raw Score |
Enjoyment | #464 | 3.612 | 3.612 |
Overall | #1088 | 3.401 | 3.401 |
Presentation | #1453 | 3.408 | 3.408 |
Creativity | #1887 | 3.184 | 3.184 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Players control dice by rolling them.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
fun but slow a bit
i wish it got harder over time
i feel like it is possible to have a snooze while playing this game
high score 29280
the only reason i stopped is because it takes literally ages to get that combo
Cool twist on doodle jump, the effects were simple but nice. I would recommend not letting the player go too far off the screen, or even having it wrap around to the other side.
The game is a perfect fit for mobile platforms - hope you'll release it there after the jam!)
Nice job!
pretty fun! i like the simple and polished presentation, and its kinda addictive, lol. i do wish there were more mechanics, though. nice game!
This game is a lot of fun to play, and it's sooooo satisfying when you get the rocket. My suggestion would be to have wrap around so you can pull off some crazy manoeuvres. Great game though thanks for sharing!
Loved the super cool concept here! Really unique and executed really well. The game felt super polished and well put together. Could be a really cool mobile game if the idea is developed - goob job!
Fun and simple. The dice isn't entirely necessary for the gameplay, but it was satisfying and easily understandable.
Really great game! I completely agree with GuyWithMe. Also the graphics are really good, I really love the way you give visual and auditive (i think its called like that) feedback when your dice match the color, the only thing i would change is that the rotating should be a seperate button instead of making it work together with walking, but overall one of the best games i've seen so far! Good Job, you can be proud of yourself for making such a polished game!
Thank you so much I am proud! :) And at first I did make the turning and moving separate but I kept getting confused lol. However the way it is currently designed makes it sometimes impossible to continue a steak so you're right there is definitely room for improvement there.
PS I think the word is aural
I instantly understood what the twist was without any form of tutorial so thats good!
The game itsself feels satifying to play and is generally really fun! :D
My highscore was 10 thousand something something
I had a lot of fun! The gameplay is smooth, intuitive and really addictive! Matching the bumpers for a bigger bounce was such a good idea, it added just the right amount of depth and challenge. With a bit of polish I could imagine this working well as a real mobile game! Great stuff :)
managed to get stuck. I didn't fall, but the platform didn't bump me either. But I could just wiggle a bit to get unstuck
Overall pretty fun! I didn't really understand how the dice counting down/boost mechanic worked, but it was satisfying when it happened. I wish the music was a bit more upbeat/catchy.
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