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A jam submission

Dice-Roller GamedevView game page

Roll dice to make a playable platformer and try to reach the end! Submission for GMTK Game Jam 2022
Submitted by wer8888 (@wer8888_) — 42 minutes, 44 seconds before the deadline
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Dice-Roller Gamedev's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1674.0834.083
Overall#9843.4443.444
Presentation#11933.5423.542
Enjoyment#23892.7082.708

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll dice to create your game!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

cool idea, and it's a good choice to have the player choose which dice dictate the position/type of the next block. however, your jump is far too short and heavy, and it felt tedious to roll dozens of times to finally get a level that catered to this. springs are also strange - normally i'd be fine playing a platformer with spike blocks that have the death hitbox stretch beyond the spikes - but i kept getting stuck underneath or beside springs in specific level layouts. i can imagine an easy fix for this would be to edit the collider and make another collider underneath it that acts like a grass/dirt block, but i understand the corner cutting since that's basically the definition of the game i submitted.

Submitted(+1)

What a unique idea! I only wish it were somehow a little less random... Had a lot of trouble getting the platforms to jump-able spots.

Submitted(+1)

The design was great! Great choice of art! The way you made the screen look a little bit old makes it unique! Great job! My only suggestion would be to start with an easier level first! Apart from that, great game!

BEST OF LUCK:)

Submitted(+1)

I spent 48 hours making levels and now, you are forcing me to making levels  - great job! :D 

I am pleased to admit that the game is really fun)

Submitted(+1)

Really unique graphics, gameplay, and implementation of theme! It's really fun to get closer and closer to the target. Only thing for me is I wish I could roll the dice faster

Submitted(+1)

I like the art and CRT filter, as well as the dice bouncing. I managed to beat the game on the second try after getting stuck the first time! This idea is really clever--it has the same charm that other level building games offer but with the random twist. Neat! I do think, however, that when I placed tiles that would be completely unreachable, it was unexciting. I do not know how you would get around that. :p Let me know if you are going to continue developing this. I am curious to see where the project goes, if anywhere. :)

Submitted(+1)

Great game, a really unique way to build a level, It took me a minute to figure out what the UI was trying to convey but once it clicked, I had a really fun experience! The only bug I found was rolling a 20 for the x would place the block off the side slightly in the dice area. I like how the different dice have a lot of meaning behind them, strategically using them feels really rewarding. If you wanted to improve I suggest letting the user pick which side of the screen the axis is counted from (ex picking right or left for the axis). That way there is a little bit of control in the chaos making the player actions feel more rewarding. Overall a great game!!!

Submitted (1 edit) (+1)

funny and unique little game idea haha :) nice job

Submitted(+1)

Great Idea, love the implementation. When i finnaly select a good place to put a block, and it comes to be a blade... ahh, just love it. I mean it xD Great game, keep up the great work !

Developer

That's the exact feeling we were going for, lol. Thanks for playing!

Submitted(+1)

I got it with 4 rolls! Great design!
Feels like it is somewhat easy to mess things up

Submitted(+1)

Honestly a super cool game and idea. Takes a lot of patience, but I feel that the point is moreso to see what the dice create.

Submitted(+1)

The design is fantastic! The old screen look on the game is a cool touch. I agree with Wenlong that a simpler level to begin with would be fun. I found things a little too random at times - it was still enjoyable tho!

Submitted(+1)

A very daring design indeed. The thing is once you mess up there's not a lot of room to fix it.  It'd also be nice to start with an easier level where I'm closer to the target. 

BTW I dropped a dice on the floor and I'm stuck

Developer

Thanks for the feedback!