Ditto what others have said, visually this game is absolutely mesmerizing! The weapon type changing every few seconds was very enjoyable too, kept me on my toes!
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Enter the diceon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1757 | 2.962 | 2.962 |
Presentation | #1981 | 3.154 | 3.154 |
Overall | #2578 | 2.833 | 2.833 |
Creativity | #3939 | 2.385 | 2.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Drop-down action
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Ditto what others have said, visually this game is absolutely mesmerizing! The weapon type changing every few seconds was very enjoyable too, kept me on my toes!
Love the visuals, the absolute hectic number of bullets flying around is really enjoyable, maybe to really be like enter the gungeon a roll would be appreciated, and there is virtually no reason to not hold down the sprint button, so you could maybe add a stamina bar.
I really like the movement of the hands. Feels very zombie horde like and they are not just moving to your position. Add some juicy soundeffects and I'd be satisfied!
The visuals and effects in this game were fantastic !! loved this entry , Good stuff overall !!
A nice little game. The visuals were nice and love the idea of hands chasing after the player which is a dice. Some sound effects would be good so shooting will feel more satisfying and I get audio feedback with what's going on like if I have low health. I understand that you only had two days to make this and so far you made something quite enjoyable. Also the other idea of having random shooting patterns was a very creative idea and has a lot of potential. Overall a fun game. Good luck on the jam!
Nice pace to the gameplay and the colourful bullets produced some spectacular visuals at times
Hello, I loved the SFX in your game and the music was also nice. A bit repetitive/not a lot to work for but great work with your game.
Hello, I loved the SFX in your game and the music was also nice. A bit repetitive/not a lot to work for but great work with your game.
Had a pretty good time but this game really went a bit too fast for me. I wish i had more time to prepare. Props to the person who made the glowing bullet effects and the lighting effects those are amazing.
Superb visuals and lighting effects. You did a wonderful job, considering this was your first jam!
Okay, great entry!
Sound design is adapted, love the ambiance. 3D serves this project well! The concept is cool, the endless waves, the different shoots depending how you roll...great!
What it lacks more is feedback: Sound effect when I roll, when I get hurt, when I kill a hand(visual effect, camera shake...). The game lacks juicyness, but with it, it would have been quite perfect.
Nonetheless, well done!
Visually, the game is just great! the gameplay is fun and addictive as well but I feel like to have it more difficult over time :)
Great job!
this is pretty fun! loving the visual effects. i would've liked it if the die graphic changed with the powerup.
🎲 Pretty cool for a bullet hell game!I wish the theme was a bit more integrated - for example by having different abilities based on the side of a physical dice that's facing upward, not only a static image. Good attempt and nice visuals 🖤 🤍!
Love the visuals. The enemies are actually creepy asf LOL! Remind me of vampire survivors. Good job on your entry.
It`s a nice top down shooter. A nice take on the theme. The visuals are alright. Esspecially the shading for the bullets I quite like. The control scheme takes some getting used to though. Generally I want to shot where I am aiming in a game, however for quick changes this might work better with more practice. One thing I´d have liked to see is some more use for being a die. Currently this is merely a static imagine. There is a timer but havin an animation or changing the dice to what the current weapon is after a roll would tie the roll of the dice together with the weapon change as well as giving the player a quick way to get the current state of weaponry.
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