Philip and Marta
Recent community posts
Ooooh you sneaky gamer... 💀🎲 I asked the programmers and it seems they had it in for testing and forgot to take it out of the build. Good catch! Thank you for playing and for your comments. We definetly agree with your assesment.
Oh definetly, Plague! We were about to add the level counter but we run out of time and energy... As Adults-With-Jobs Team we needed to get our beauty sleep in before Monday 🎲🖤 Thank you for playing and the comment. 100% Agree.
Really cool concept! I got past the camera issues, but I'd love the faces to do a bit more in terms of innertia, becuase It's pretty hard to get it rolling. 🎲🤍 It's also pretty loosly connected with the theme :) Good entry tho!
The game looks and feels really polished. I loved the art ❤️🎲 On the other hand I have trouble understanding how to play. It seems like every time I attack I just loose a heart and the space bar does nothing except play a sound. Am I doing something wrong?
🎲🤍 Always nice to see a Pico game! I got a bit lost in the menus, but I enjoyed the core concept. But I must say, what I enjoy the most is the transition screen with all the dice dropping down. You were correct to put it in your highlights sir!
🎲 Very well rounded game and really impressive for a two-people team! The art fits together well, the animations make it very satysfying and snappy. I also appreciated the tutorial. Great cherry on top. Good mechanics and nice gameplay. Hope to see you on top of the leaderboard! 💙❤️
🎲 Very common mechanic this game, but the execution is good! I encountered the double tile bug in the browser, but if you hold down the button down instead of tapping it will work as intended. Fun and minimalistic. Well done!
Very nice entry! 💙🖤 I've seen a couple ideas similar to this one but the addition of holes in levels spawned by too many steps and crushing through one level to the next makes it really unique and fun to play. Also the art is great. Overall amazing.
A very chistorically involved entry! 🧮 ❤️ The implementation is very impressive with display of awailable moves and working 2 player match with changing perspective. Whoaaaa. I know that the game did originally look like that but it might be a good UX idea to mark end destination for both players, for ease of explaining. Loved the TL;DR tho xD
For a solo project done in a day this is amazingly good and polished. 🎲❤️ I've seen a couple of projects exploring this idea so far and this one (even tho minimal) has controls that feel great, satyfying sounds and acttually challenging puzzles (the 6/5/4 had me rolling for a looooong time before I figured it out). Good job sir!
Very cool entry! ❤️🎲 Love the chill music, pastel art, and freaking animations! Makes the game feel very polished. It took me a couple of tries to figure out the controls and they feel clanky even after knowing what they do. With a bit of tweaking this project would make a great full fledged experience. Add me to your mailing list if you are planning a release 😘
So... all the 2D art in the game looks absolutely STUN-NING! 🎲❤️ Hats off to the artist on the team. A couple of gameplay comments - I see what you were going for, but unfortunatelly the game doesn't let me do anything but roll the dice and then move said dice around the level. I tried everything, can't move, no tiles light up anything than black. Unsure if it's bugged or if I'm doing something wrong.