I like that this game doesn't take itself seriously lol. Since I had to reload the page 6 times to get all 7 endings, a restart button for sure would have been perfect for a game like this. Overall however, this game is a very nice way to break the monotony of playing game jam games, well done.
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They Stole My Teddy Bear's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #273 | 2.760 | 2.760 |
Art Direction | #277 | 2.880 | 2.880 |
Game Design | #321 | 2.600 | 2.600 |
Overall | #356 | 2.528 | 2.528 |
Innovation | #360 | 2.280 | 2.280 |
Theme | #376 | 2.120 | 2.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
when i hear there are 7 endings, i got a feeling that it will be a pain to find them. Turn out the game time is good enough. Fun little game. cute graphic. will be better if there is a restart button after game over. also a little bit that it display last dialogue when i interact with uninteractive object
Really nice game! I got all 7 endings but I needed to restart the game every time the game ended. There could have been a restart button or something like that, and maybe a way to see all your endings
Fun and funny game! Got all of the endings. Also that home adress seems familiar :))
Funny game with weird dialogue. I chuckled while playing it - and I even got my teddy back! I liked that I had even the option to refuse to go on the quest. Good job!
This game was honestly amazing, incredible work for barely 2 days at that! The dialogue was funny and the whole game was a nice lighthearted journey!
I can't believe I tried robbing a bank just to use a taxi lol. Real good for just under 2 days of work!
Funny game. I found it a bit short to get all endings but you did great work in 1.5 days. ^^
The funniest game I've encountered in this jam so far. I love it!
Fun little game with funny dialogue. Simple and short narrative. I'm surprised this doesn't have more ratings. Good job on this one!
I like story games with multiple layers, this was great! Eventually you could implement a butterfly effect (e.g. If you respond to an npc rudely, they might not help you in the final battle, very random I know). I find 'Z' a bit of an unusual selection button, but that is just personal preference really.
Thank you for the feedback! I can't change the controls as I built this using GB Studio, a game engine that you can use to make GameBoy games and export them as actual GameBoy roms or as HTML browser games. As the GB and the GBC only have a D-Pad, A and B buttons, and the Start and Select buttons, X and Z are the only keys I could map them to. I wanted to add something like the NPC suggestion you gave but I made this in the last 1.5 days of the jam (some stuff came up) so I couldn't add it. Thanks a lot for the feedback, I'll check out your project as well.
Nice job! reminds me of old nintendo top down adventure games! Crazy amount of content for a day and a half.
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