very good idea it just needs more work on the graphics and it will be perfect well done.
You can go check out my entry if you pleased it will be very nice if you rated and left feedback.
Criteria | Rank | Score* | Raw Score |
Design | #162 | 3.778 | 3.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
very good idea it just needs more work on the graphics and it will be perfect well done.
You can go check out my entry if you pleased it will be very nice if you rated and left feedback.
Actually a pretty cool idea here. I thought it might be VVVVV at first but it's quite a bit different, much more of puzzle game. Very interesting. I think it has some potential.
Very well executed idea. With polish, this would make a great puzzler.
Best platformer without gravity I have encountered yet. You kept it simple, but intuitive. Liked how you keep moving if you just walk of a platform. The level where you had to sneak around the enemy is a good example of how interesting tactics evolve from simple mechanics. Great potential for more level design.
Hey, it's a 2D version of my submission! :P
My main feedback is to either make an option for no screen rotation, or to make the screen rotation a lot snappier. The tail off of the camera's roll did not not agree with my stomach much. I did like how the blue guy's face indicated when we were flying free.
Yay I got to see your thank you hehe. Really like the idea, thats why I get enough interest to pass all the levels haha. I must admit the screen rotation and the control remapping happen too fast for me, there was no "rest" in the middle to get used to the new direction so I make a lot of mistakes during these transitions. For example, I keep bouncing of the edge of a block and thought it was buggy, it was not, I press the control but the controls were remapped and so it becomes a suicidal move LOL. Again, great entry!!
It was so good haha! It remembers me to Loco-Roco but in 3d, well done dude ;)
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