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A jam submission

Puzzle PickerView game page

Select which puzzles are solvable, without actually solving the puzzles.
Submitted by NivoGames — 5 hours, 40 minutes before the deadline

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Puzzle Picker's page


CriteriaRankScore*Raw Score

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Developer (1 edit)

For those interested, I've made an update to the game, which can be obtained by downloading the file: "Puzzle_Picker.exe".


Oh my, it's that room from The Witness cave again!

A really great idea, with perfectly balanced level-design. I like the fact that we can see our mistakes once it's finished. This is really well done!

Submitted (1 edit)

I have questions about the algorythm that picks the solvable ones..

Developer (2 edits) (+1)

You have to stop in the yellow square, and you only stop if you hit a wall. Your pictures show possibilities of going through yellow spots, but not stopping in them.

Submitted (1 edit)

Ah okay! Five stars earned then.


Thank you! Fun fact, I made it such that the unsolvable puzzles are actually quite likely to go through the yellow spots, just to make guessing it more challenging.


Heh. Clever.


Hahaha this is definitely really unique, and then the representation just lifts it to another level. 5 stars!

Very unique and cool concept, good execution. I will say that none of the puzzles in the 3rd part used the new mechanic and that was a bummer. I don't know if this is due to random generation. Other than that, great job :)


You are right about the random generation. I did try to impose more restrictions on allowable puzzles, but more often than not it would make the solutions too obvious. So I decided to keep the less restrictive but more difficult puzzles. I might try and tweak it a bit more once the jam is over. Thank you for the comment!


Ha ha this was a really interesting way to do a twist on the puzzle genre, which I didn't think really had a lot of ways to twist (you solve puzzles, and that's about all that defines the genre.) Well done!

I love the usage of the swipe left/ right mechanic in the context of a puzzle solving game! =D Awesome!


A puzzle game without actually solving the puzzles. Can't believe you managed to pull it off and make it fun as well! Nice game!