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A jam submission

Who Needs Legs When You've Got Guns?View game page

FPS and platformer without direct movement—movement comes from your weapons.
Submitted by Puddygum — 3 hours, 48 minutes before the deadline
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Who Needs Legs When You've Got Guns?'s page


CriteriaRankScore*Raw Score

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Submitted (1 edit)

The concept of the game is interesting. Shooting rockets and then switching to the flame-thrower was my way to reach the tallest building, that was challenging. The goal of the game isn't clear. If the game won't have enemies, maybe adding giving players certain places to reach on each level will make the game very engaging.

You've already played our game Slow Ride, so thanks for that. ヽ(^◇^*)/

The idea of kickback knocking back the player, perhaps to nerf an overpowered sniper or rocket launcher, is something I'm surprised I haven't seen before in a first person shooter!  I'm glad you guys tried this out, but my experience was not great.  I learned things, sure, but it was difficult to control, and some glitches hurt my experience.


Realy fun and sticks to the theme. Noticed that when you rocket jump (rocket stand?) on top of a crate you get much higher than you should.


Thanks, pekarek.ondrej! Yeah, that's an interesting bug that we didn't really get around to fixing—or is it a feature? ;)


It wasn't super fun, but the idea itself is interesting.


Thank you for the sincere comment and for playing!


Cool concept, good idea to recognize that if you're looking backwards to fire you'll need some sort of camera view forward. I took a star off though because of the jet-pack seems to be tied to the frame-rate, so players with better setups will get an easier time and extra high while players with poor setups will not get much use out of it.


Thanks JHAKRI, that's some great feedback.