Nice story and visuals, the dynamite/spikes thing was a neat mechanic (especially when i realised you could mine the spikes!). If you continue with it, could you add a way to speed up movement? And as a first project, this is amazing!
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Blood & Iron's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #65 | 3.119 | 3.119 |
Design | #78 | 2.976 | 2.976 |
Gameplay | #83 | 2.810 | 2.810 |
Overall | #86 | 2.919 | 2.919 |
Technical | #95 | 2.857 | 2.857 |
Artistic | #108 | 2.833 | 2.833 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
great storytelling! and the background music for this moment is great, reminds me of beethoven's moonlight sonata and i love it, for me the combat system needs some improvement, it felt quite hard to control with the arrows and attack with z, i coudn't survive on 3 slimes, maybe if you give a bigger knockback on hit it would work better.
great submission
I found the general gameplay addictive and the player screams made me laugh. Good job!
Cool first game, I like the graphics, remind me of something you would play on NES and that's always welcome. I liked the attack system too, you have to time it in order to not get damage and then there's the stamina bar that prevents you from spamming attacks. Good work!
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