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VulcanStorm

19
Posts
9
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A member registered Mar 02, 2021 · View creator page →

Creator of

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Love the visuals and satisfying gameplay! I wonder if you could have a last-slime-standing style mode where AI also plays as a slime and you compete against them :)

Fun little game :) I think it has PvP potential too. Have you thought of adding another game option where the human starts as the only wolf, and the AI plays as the cats?

A challenging game, definitely some clever AI in there. I was expecting a jumpscare or two :) What tool did you use for the Neural Network to get it to run in the browser?

A neat use of WFC! I wonder if you could get some AI to play it and hunt down your coffin?

Lovely visuals, audio & atmosphere, the gameplay is simple but doesn't overstay it's welcome, it feels very polished and gives a great experience! Very nice!

And I gotta ask... it's a fantastic effect, how did you do the circular planet graphics?

Fast, frantic and had a blast catching finches. Some seemed rarer than others, but I still caught plenty. Great work! If you continue the game, it might be interesting to see other scientists trying to disrupt your effots and disprove the theory! I could see asymmetric PvP local multiplayer being a thing...

Fantastic visuals, great atmospheric sound and good game flow. I liked the twist on classic platformer gameplay that the bow provides. Great work!

Great overall feel with simple yet challenging gameplay! An interesting take on the theme too with evolving the enemies instead of the player. 

An interesting take on the idle genre! Kept me hooked for a good while just watching it shoot. If you continue with the project, could the enemy spawn rate increase slightly faster?

A fantastic submission, very thematic and definitely gave the feeling of raising a pet, i must admit i was a little sad to let the pet go at the end!

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A cool infinite runner with some neat (procedurally generated?) levels. Great artwork aswell!

Lovely art style, nice difficulty scaling and definitely gave tense moments when your health was low! It was great fun bouncing the bullets between enemies too! If you continue with this, I wonder if those shark/snake enemies could be defeated somehow...

A neat tower defence demo, and performant too! I particularly like the random paths & would love to see this expanded upon.

Excellent submission, with amazing and consistent art style. Not too long nor too frustrating and the ending was great, I absolutely wasn't expecting that to happen! If you continue with this, what about adding medals for completing it with the minimum number of steps?

Nice story and visuals, the dynamite/spikes thing was a neat mechanic (especially when i realised you could mine the spikes!). If you continue with it, could you add a way to speed up movement? And as a first project, this is amazing!

Simple but challenging gameplay, I liked how it naturally scaled up and became more frantic the better you did, I  never made it far onto the leaderbard but good job!

Fantastic jam submission! The art is great, I particularly love the environmental details, it feels very polished. And the mix of turn-based gameplay and puzzles is something i've not seen before!

Loving the 3D animated building models. Are you hoping to expand on this? I'd like to try it if you decide to continue with the project :)

Amazing prototype! Fantastic visuals and I loved the evolving music track as the game goes on!