I think the difficulty curve is somewhat high xD but it gets interesting
Play game
Dungeons and Axes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun/Design | #6 | 4.118 | 4.118 |
Technical Implementation | #15 | 3.824 | 3.824 |
Overall | #24 | 3.829 | 3.829 |
Theme/Limitation | #38 | 3.706 | 3.706 |
Music/Sound | #46 | 3.588 | 3.588 |
Graphics/Animation | #59 | 3.912 | 3.912 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
In the gameplay, you can move only on the edge from a rectangle and beat your enemies
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot Engine
Which diversifiers did you use, if any?
Two button, Anti Chromatic , Retro Palette
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