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A jam submission

Buddy's buffs [GMTK jam 2021]View game page

a shooter game where you get buffs while standing near a buddy!
Submitted by kebabulon — 1 hour, 25 minutes before the deadline
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Buddy's buffs [GMTK jam 2021]'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#5023.8293.829
Fun#13513.1463.146
Overall#14593.2363.236
Presentation#26272.7322.732

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
If you are in a radius of a buddy, you will get their buffs. Like getting a gun or healing

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

Nice job - this definitely has potential for a few more different abilities, I had a great time playing this. Very original idea fitting to the theme, nice one!

Developer

tHANKS FOR THE FEEDBACK1!!

Submitted(+1)

Great game, unique idea, nice sound design, and also cool graphic. The only thing is that sometimes the levels are a bit tideous when you need to go back and forth. I hope the feedback helped you, it would be nice if you could check out my submission too. :)

Developer(+1)

thanks for the feedback! i will play your game soon.

Submitted(+1)

Interesting!!

Developer

:D

Submitted(+2)

Good concept :) I just think you should decrease the enemy health since it took me a long time to kill them.

Developer

Thanks for the feedback!

Submitted(+1)

gonna repeat what everyone else has said, but I fucking love the nexus idea of this game - I think with more presentation (especially audio), this would be something I'd pay a few dollars few. I think the enemies had too much health, and sometimes it wasn't clear what the buff was doing (like the guy who refilled ammo/energy looked like he was supposed to make you less sick? I dunno) but I kept compulsively playing it, so all I can say is 5 stars for originality and great job!

Developer

Thanks for the feedback! My teamm8 had to go for some personal stuff so he had only 1 hour to make the sprites. I had to make some myself and... yeah... I didn't wanna make any music or actually good sound effects because i suck at that (and i didn't wanna use premade audio too).

Submitted(+1)

@kebabulon I think the idea of the mechanic is great, although adding some game juice like sfxs and enemy destroy effects would make the game much better and more interesting, overall great job for the jam :D

Developer(+1)

Thanks for the feedback. I added sound effects but they were rushed because i suck at music.

Submitted (1 edit) (+1)

This game was extremely action packed XD. I loved the cute characters and the wide variety of weapons(my favorite is the rocket launcher). I was stuck on level 2 in the story mode because I didn't know how to get past the walls. Thank you so much for submitting an amazing treat to play :)

Developer (1 edit) (+1)

yeah i tried to explain to player that you can combine 2 buffs together (break boxes and pistol). i should've added some sorf of an current effect ui (like in mmo rpgs) so the player knows that you get heals, ammo, etc. Thanks for feedback!

Submitted(+1)

nice game.

Developer(+1)

:D

Submitted(+1)

Really cool concept! This is a fun experience with a lot of potential. If you clean up the game feel a little bit you'll be in the money!

Developer(+1)

thanks for the feedback!

Submitted(+1)

Really cool theme interpretation, like the mechanics, I wish there was a way for the enemies to give more feedback upon being hit or for the enemies health to be more clearly displayed just cause it felt very long to kill them. But overall tis a fun experience.

Developer

thanks for the feedback!

Submitted(+1)

Not a bad idea. I feel like the enemies have way too much health and it could have used a tutorial.

Developer

actually the main game is a tutorial for randomizer. i didn't wanna add any text  because i wanted the player to learn the mechanics themselfs.

Developer

thanks for the feedback tho :D

Submitted(+1)

Nice game! I just think that the enemies have way too much health, you could have a tutorial (took me some time to notice that I had to reload my gun with one of the buddies) and level 7 was way too messy. Other than that is perfect!

Developer

thanks for the feedback!

(+1)

Love the concept, with some art polish and better balancing of the length of the first few levels this could be a fun mobile game!

Developer (1 edit)

my teamm8 isn't the best artist and because he had only 4 hours (due to some personal problems), he was rushing it. levels were something of a tutorial lol. they are more of a puzzle like side of this game. randomizer was the real deal, if only i knew it was that fun, i would've worked more on balacing of the weapons and stuff. thanks for the feedback :D

Submitted(+1)

Something about this makes me think about Enter the Gungeon with a whole new twist!

Having a level randomizer is really neat in 48 hours too!

Developer(+1)

yeah i was working on this game non stop, randomizer was rushed in 3 hours btw.

Submitted(+1)

Clever idea. The basic levels were a little slow, but once I tried the randomizer and got my hands on the minigun I had a pretty good time. Glad I played this!

Developer

Yeah the randomizer mode was rushed without proper testing... The levels very something like a tutorial/puzzle game but randomizer sounded really fun so i added it too.

Submitted(+1)

Great game! Could use a little more improvements though.

Developer

thanks for the feedback!

Submitted(+1)

Great concept!

Could easily become a great multiplayer game

Developer

Thanks! <3

Submitted(+1)

They are some tanky bois, good game :)

Developer

thanks :D

Submitted(+1)

i almost get stuck on lvl 2 because i didn't realize the benn diagram xD... 

could be good if when i be in the effect to break the wall, add some hat to the player..NICE GAME!

Developer

thanks for the feedback!