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Mr.ToadFrog

132
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1
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7
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A member registered Apr 10, 2020 · View creator page →

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Such a great game, the art style is amazing and the concept is really fun. The only suggestion I have is make the cops a little clearer as they currently look a bit like the other animals so I kept on running into them and being confused why everyone was leaving me lol. But once I got the hang of it the game was really good, nice job.

Pretty cool way to make tower defense games feel more interactive, my only suggestion would be to make the tutorial a bit more interactive just because I struggled to understand the game from just a wall of text which made the learning curve a bit harder. But once I got into I figured everything out, and its a jam so all is good. Overall really nice job :)

Fun simple game, although it is brutally hard lol. Nice job :)

Game is really great, love the color scheme and the mechanic is really nice, my only suggestion would be to allow people to jump using the up arrow (I just personally prefer it over the space bar), but overall really nice job.

Really like the art and atmosphere the game creates. nice job.

Fun idea and nice risk reward mechanic of having to balance between jumping or shooting. Enjoyed it a lot and the characters look real cute. Nice job.

Really great game, cute graphics and the perfect length, only critic is I would lower the hit box of the zombies just a little bit as I'd often die after just barely brushing against those zombies. But besides that minor complaint really great job.

Really fun idea and execution is nice. Great job :)

Like the game idea, fun twist on a clicker game.

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I really like this game, it looks great and is a really cool concept, excellent job.

Oh that's really interesting, I didn't know pico 8 has that, I'll have to check that out. (Also impressive you used pico 8, I'm not smart enough to be able to utilize pico 8 lol)

Really funny game, enjoyed the narration and simple design. Nice job.

Really cool theme use, I think this game would be really fun to play using a gamepad.

The art is so cute, and the game is pretty fun although it took me an embarrassingly long time for me to realize that the movement of the characters corresponded with the movement of the bat. So after dying  like 10 times not knowing how bats work I eventually figured it out and then felt like an idiot for not realizing lol. Once I got that though the game was very fun and the puzzles were nice, great job.

Game is so juicy, really fun and it is very enjoyable although my bullets felt like they were just homing towards these poor sheep lol. Overall really nice job.

Wow the game looks incredible, it is quite an experience to play. I did kind of get tired of using the scroll wheel so much, one way this could be fixed is by having a hit box at the bottom of the screen that while the mouse is inside the screen auto scrolls down (just to save my poor scrolley finger). But that's really minor lol and was probably just me with a trash mouse, overall though Really great job :)

Really cool game idea it would be interesting to see the idea of the people you kill attacking you in the ghost world applied even further (like maybe enemies that don't attack you in the real world but killing them helps you however if you kill them they then attack you in the ghost world) idk if that would work or not but just a fun thought and the mechanic is cool enough I think you could do a lot with it. Overall though pretty nice job on the game it was quite cool.

Really cool game, love the art and sound, the concept is also very fun. The only change I would suggest is adding a bit more friction to the characters as right now the acceleration speed feels a bit to high making a few precise jumps a bit harder, but that's pretty minor and overall great job.

Thanks :) I diffidently agree an input buffering system would have been very useful, sadly time and not enough playtesting lead to me never getting to add a system of the sort. Post jam I'll probably mess around with an input buffer.

I agree hints would have been good to add sadly I just didn't have enough time so sry bout that

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Thanks :), ya I understand that movement issue, I think post jam I might mess around with the movement equation so it feels less slow.

Thanks :) glad to hear you enjoyed, I did want to make it a bit harder but some of the people I had playtesting were really struggling so I had to add a bit more easiness to the levels but if I had more time I diffidently would have wanted to make some challenge levels.

Nice game, was a bit confusing to know which controls moved which person but by the third level I figured it out and it was a lot of fun.

Really enjoyed the game and the concept lead to very interesting puzzles.

Nice game and fun concept great job :)

Very much enjoyed my play through game was a lot of fun and the concept was pretty cool and created a very strong game, nice job :)

Little confusing but eventually I got the hang of it. Love the music gives great vibes.

Cool idea, the jumping ability was a little phynicay as sometimes I would be on the shell and not be able to jump which was frustrating at times. But the puzzles and gameplay made up for the jump, well done.

Really cool theme interpretation, like the mechanics, I wish there was a way for the enemies to give more feedback upon being hit or for the enemies health to be more clearly displayed just cause it felt very long to kill them. But overall tis a fun experience.

The gnomes are so cute! I like the puzzle mechanics they are really nice, the jump was a bit aggressive and could use some tweaking but besides that great job.

Love the simplicity, allows for nothing to distract from the puzzles, also the puzzles are pretty strong although quite hard. Nice job.

Feels really nice to swing the ball around and destroy folks, just wish the game didn't crash every time I died (cause I died a lot lol)

Really nice game looks so good, I think I might need better coordination skills though lol as I am not very good at it :).

Oh I see, I thought it might be getting stronger at one point but I assumed it was just me forgetting what it was like in the beginning lol. My mistake, nice job then I just need to get better so I can go against super strong tether lol :)

Very cute game, I wish the movement of the smaller robot was a bit more predictable as I occasionally struggled with getting the little dude to move where I wanted him to.

Nice game quite fun, one change I might suggest is giving the tether a little more power in the pull (or you could have the power increase as your score goes up) just to make it a bit more challenging/tether based.

Overall though good creative idea and very fun game, nice job

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Interesting art choice to use google maps for art, pretty cool idea. 

Nice game, the calming music and simple esthetic gives it a very relaxing vibe :)

Thanks, I understand the input delay issue, looking back I should have added a no animation mode for those who don't like the slower inputs.

Thanks! :) Ya Monkey Dance Clubs are the worst