Really nice! I haven't really seen this idea too much and the addition of the invisibility bar really makes it more interesting! I would love to see more puzzle mechanics with it, like maybe tubes or teleporters or some sort of funnel on walls. This has a lot of potential!
Play game
Scare Tactics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1144 | 3.506 | 3.506 |
Fun | #1521 | 3.063 | 3.063 |
Overall | #1910 | 3.051 | 3.051 |
Presentation | #2976 | 2.582 | 2.582 |
Ranked from 79 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game joins the movement mechanics of two different entities, playing with them by using invisibility to "break" the join rule.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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