like what others said here, there's a lot of potential for puzzle design with this concept, and the current levels really show it. i do agree with others about the movement, but it's still a really neat game :)
Play game
Mindmancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #359 | 4.047 | 4.047 |
Fun | #424 | 3.664 | 3.664 |
Overall | #473 | 3.732 | 3.732 |
Originality | #1204 | 3.484 | 3.484 |
Ranked from 128 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You can control other peoples mind, but all your motions and lifes are joined together. You move left? Anybody else moves left. Somebody dies? Everybody else dies to.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
This game is super awesome! My biggest complaint is that the enemies aim where the mouse is relative to the player which feels kinda odd. Also reset being 'B' instead of 'RMB' felt a bit weird.
The levels are a bit easy but they're still quite enjoyable! I'd love to see more complex levels and challenges.
Very nice artwork, and it feels very polished. The mouse aiming felt a little bit wobbly to me. But the level design is really good, and the difficulty of the puzzles is well judged. Nice work!
Had a lot of fun and I realized I have a poo poo brain.. took me forever to get through some levels XD. Sound and Art were really polished too
Impressive execution! I love puzzle games so you already had points in your favour 😋 The game looks very polished, the only drawback I had was with the mouse sensitivity / arc which didn't always shoot where I wanted to. But I'm nitpicking 😁
Very tricky puzzle game! i had a lot of fun trying to keep everyone alive at once! On one of the levels the mind control hitbox is big and i was able to cheat my way into mind controlling someone from the side of a wall.
Nice art style, the mechanic is interesting but I found it a bit tedious to pull off in the last level, not a big deal.
I was so surprised when I died the first time an in that game that is all colorful and bright to have such a massive blood explosion showering the screen. Lots of fun!
love the visuals and overall game design, the jump feels a little floaty, but overall great game, very enjoyable puzzler
Great mechanics the puzzle possibilities here are endless. Pixel art also looks very nice and polished. The puzzles also have a very nice progression making the learning experience smooth. If I were to nitpick I'd say it would be nice if you could shift the aim focus to the mind-controlled characters as well to make it easier for levels that require a faster reaction time, but either way a great game, congrats :).
You made really good use of exploring the consequences of introducing new mechanics into your design. Each mechanic you introduced fit well together with each other, and you managed to do it with only 5 levels. The game feels a bit too chuncky to control at the moment, but there is great potential here.
Good game with solid gameplay. Nothing bad comes to mind about this game. Maybe continuing moving left even if the original MindManager cant? But that's just nitpicking. Great game. Well Done!
Great idea and i like it a lot! Mind control of even several characters at once, breaking links and linked death is a wonderfull area to experiment with. I liked the puzzels but they are getting tough soo quickly. I feel that you should soften and spread the difficulty through out more levels in the future development :)
Leave a comment
Log in with itch.io to leave a comment.