Great art style and atmosphere! Gameplay was a bit hard because it was hard to tell where were the actual edges of the hitboxes.
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Payload: Ouroboros's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #369 | 4.032 | 4.571 |
Overall | #1216 | 3.339 | 3.786 |
Fun | #1722 | 2.961 | 3.357 |
Originality | #2336 | 3.024 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player ship and the cursed payload are chained together - if the Ouroboros goes down, you go down. The payload is both your objective and your adversary - tread lightly...
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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