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A jam submission

Harold: A Mind Control AdventureView game page

Take control of Harold as he takes control of his buddies’ bodies, to take them back home to their minds.
Submitted by Koldmilk, ahr102 — 30 minutes, 13 seconds before the deadline
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Harold: A Mind Control Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11933.4873.588
Overall#16233.1633.255
Fun#17002.9733.059
Presentation#19633.0303.118

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Harold our Lead Character has to use his mind control ability to navigate his friends to safety. only catch is his friends can only mirror his movements. they are in affect all joined together!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I like this. But the timer seems a bit short for how unmaneuverable the group of aliens tends to be and how hard it is to bunch them up into a blob.

Developer

Thanks.

Ya, I realized I should have made others play test it more. I was so concerned about it being easy, i guess it was just because I made the puzzle is why it felt easy.  

Submitted

It took me a little while to get what was happening but it's a really fun concept once you get it!^^

Submitted(+1)

I love the main mechanic of this, I'm just not sure what the timer is for, I don't think I've ever seen a timer in a puzzle game, let people just think in peace :P Really good submission!

Submitted

It was a good concept I think. The controls and mechanics were VERY finicky at best though. It's nice that there was post processing, but the game overall was too bright and too dark at the same time and ultimately it didn't really enhance my experience. I'm not sure why you made it such a big file size, but probably the post processing had something with that. 

Submitted(+1)

Nice concept. Enjoyed the game. But locking a follower at a place is not that accurate and it becomes a bit difficult when you have to stop multiple followers at a place. This mechanic can be improved a bit.

Submitted(+1)

Loved the graphics and really enjoyed the gameplay! Plus I think this might be my favorite thumbnail yet! :D

Submitted(+1)

Characters are looking really fun. Idea fits pretty good to the topic.

Submitted(+1)

I love the graphics (nice job using Unreal) and the characters look great! It's a bit tricky and maybe a little frustrating trying to control them. It seemed like the freezing didn't work. Well done over all!

Submitted(+1)

The idea and execution here are both really fun. The models gave me Odd World vibes. The SFX were very spacey and on point.

The only improvements I can point out are:

-some of the SFX are way louder than others.

-I wasn't sure for a bit how to get the aliens to follow me. It seemed to be based proximity but I still am not sure.

Submitted(+1)

HAROLD DID WHAAAAT???? AAAHHHH, classic harold!

Submitted (1 edit) (+1)

I played it, great game XD the videogame equivalent of balancing a stone on top of a needle! But the idea is nice, and atleast there is another fellow UE4 dev T_T

Submitted(+1)

I really like the concept. A little like herding cats at times, but very good. The controls are quite good, and the visuals look good. Great job

Submitted(+1)

The idea surprised me! Well made, I like the models. Also I like that the game is round and completed. Great!

Submitted(+1)

11/10, amazing game all around! Only wish there was a non-timed mode so i could mess around more