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KnightPhantom

31
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A member registered May 08, 2020 · View creator page →

Creator of

Recent community posts

It is a well made puzzle game. Nice concept.

Great to see that that you have done something different with a text game that has an intriguing story and puzzles. Nice work.

Fun game with a nice story. Great work.

Fun little game with great presentation. The movement is a bit slow but I liked the platforming with the 2 characters. Great work.

Yeah currently if u hit the barrel with a character then the barrel just disappears but nothing happens to the player. Something I have to look into. Thanks for playing.

Thanks for the review. Yes currently I guess the game is more of a POC and I will try to add more stuff later based on the feedback from others.

Thanks for the review. I checked out your game and its fantastic. Great work.

Fantastic game with a great amount of polish and cool concept. One small note is that you can allow the drone to merge with a click instead of combining it by bringing it down or maybe make the drone merge faster as some parts of the level require you to merge instantly.

Thanks for the review. I have taken everyone's feedback into consideration and will work on them later.

Thanks for the review. Yeah I'll try to add more stuff and mechanics later.

Yeah I have some ideas to discourage players from keeping the 2 charcaters together. I'll look into it. Thanks.

Very nice concept and fun game. Currently the game is very simple. I would suggest adding an obstacle or a pressure pad in the level. If the ball tied to the player lands on the pressure pad the level is reset which will add another level of challenge.

This is a very fun and unique concept. You have to strategize which bullets to get hit by when facing a lot of enemies. My only issue is that it becomes a bit tedious to line up the bullets when facing a single enemy.

Fun game and cool concept. I have the same thought as others regarding the difficulty and controls. But I enjoyed it more because of the challenge. Maybe keep the first level at a later stage as some would be discouraged to go past the first level itself due to the difficulty. Once you get the hang of it, it becomes a lot more fun.

Great art style and dialogues. My only issue I that it is little difficult to read the text properly and you instantly skip the text on mouse click. Would be better if you could see a summary of the responses at the end to make a decision.

Cool concept and fun game. I like how you can zap multiple enemies by lining the dogs properly. The only issue I had was with the enemy that shoots bullets. You barely get time to react before the bullet hits you. That combined with the time it takes for the zap to cooldown makes the game a bit too hard later but if you were going for that then its great.

Fun shooter game which involves coordination of the the character and the turret. Music and art style are also great and add to the experience.

Yeah I am aware of the issue. The original idea was to progress through the level instead of surviving the game forever and also to add walls so that you don't outplay the game. But I ran out of time. Will look into these issues. Thanks.

Fun game with a simple and nice presentation. Maybe you can give an option to use the mouse to control the camera instead of shift and space. Other then that its great.

Great advice. Yes after playing your game I realized that your control scheme is better. Thanks.

Nice concept.

I have tested builds on other systems and it didn't ask me to download visual c++. Maybe I overlooked a setting. I'll try to fix it in the next build.

Thanks.

That is some really good advice. I did think about adding walls and adjusting the cable on the other bot but due to time constraint I had rush the build. Will look into it. Thanks.

Thanks for the feedback. I was actually trying to do something different for the UI but now even i think it is too bright. Will look into it.

This was a great experience. It is somewhat similar to what I was trying to achieve in my game Cable Guys. The music and the color palette used make the experience even better. Had a lot of fun chaining enemies and shattering them.

Feel free to check out my game. https://itch.io/jam/gmtk-2021/rate/1087032

Nice concept. Enjoyed the game. But locking a follower at a place is not that accurate and it becomes a bit difficult when you have to stop multiple followers at a place. This mechanic can be improved a bit.

I loved this game. It has got kind of alien isolation vibes. Here you have to stay away from the creature's light but you also need it to see where you have to go.

Fun concept and challenging gameplay. 

Great presentation and good concept.

Hey guys! I have released a game called Rogue Bots in which you play as a robot and explore an abandoned facility. Your task is to find out what happened and  destroy other bots. Make use of a futuristic gun and power up to use shield.

I would love to hear your thoughts and suggestions.

https://knightphantom.itch.io/rogue-bots