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A jam submission

Joining of the ElementsView game page

Fight waves of void elementals by combining elements to make spells!
Submitted by RedZenn, PropellorHat, LaksamanaTyfoon — 2 hours, 1 minute before the deadline
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Joining of the Elements's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#11403.5103.510
Overall#16443.1563.156
Fun#17802.9392.939
Presentation#19843.0203.020

Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Joining different or same elements together to create spells.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+2)

Super theme fitting and it was super fun to try out every single combination. It reminded me a bit of Naruto because of that. The game feel is solid, the audio feedback is on point, and the variety of powers are cool. One thing you can improve, the waves. 99% of the games in this jam did this the other way around, they were too hard in the start. I think yours is too easy. It's an easy fix. If you can improve the challenge and the rhythm you are good to go! Awesome Entry!

Developer (1 edit) (+1)

Thank you so much for playing and the feedback! Yeah I do agree the enemies are way too easy at the moment, we originally plan for each type of enemy to have their respective ability, the tank can charge, the smaller ones will leap/sprint and range enemies that will make juking harder. Besides that, the terrain was originally planned to be more complex too, with canyon alleys, dead end route water bodies, etc, but in the end we reduce it to fit the time scope we are given.  Still I'm fairly satisfied where we got to in less than 48 hours and this being my first game jam hahah . Well, once again, thank you for playing our game and good luck to you!

Submitted(+2)

Nice for combining elements and I like that I have to keep on moving.
My recommendation is a minimap that shows me an icon of the different elements in the map.
I would like your feedback, I think great minds think alike and we worked on the Synergy scope.

Developer(+1)

Thanks for the feedback and the rate, yeah a minimap will help a lot, probably even allow player to plan ahead. I'll give you feedback for your game tomorrow when I wake up >_<" it's 4:30 am. Downloaded it already, so no worries

Submitted

Thanks and sweet dreams!

Submitted(+2)

Love the idea of use the different elements in different combinations. I do feel like the balance of the abilities needs a little work. As is I just tried to find fires since those were the only ones that felt worth it since they killed the fastest

Developer

Thanks! We are aware of the balancing issues, but the best way to get more fire is to pick up and use as many elements as possible :).

Submitted(+2)

Really fun and very cohesive - amazing work for a game jam and would be interested to see if you continue with the idea once the jam is over? 

(+2)

Sound and visuals were great and the idea of combining magic spells has a lot of mileage to it, However I wonder if it would be better suited for another style of game as the act of looking for materials slows down the action of a little. 

Submitted(+2)

Fantastic concept which was implemented really well with the gameplay and graphics, awesome job! :D 

BTW that start screen might be one of the smartest ones I've seen! Looked fun and made me realise the main mechanic even before I had started the game, smart stuff!

(+2)

explore this game more please, it's very fun

Submitted(+3)

Nice particle effects. The spell effects are clear enough to figure out what they do during gameplay. Enemy designs remind me of neon genesis evangelion which is great.

Submitted(+3)

I really liked the "alchemy-ish" theming, and also learning about all the element combinations (I did not read until after I played the game). After I learned what they all did it got a bit frustrating not finding the elements I was looking for (until I found a strategy that used them all). If the game was developed further into something fuller and gave me a reason to want to see a next level (or even novel enemies), I could see playing a lot more of this.

Developer

Thanks for the feedback and props for making it to wave 19 :)

Submitted(+2)

Really good! I played some minutes and it did not get boring eventhough the there were no new elements in later waves.

Also: Respect for creating the art by yourself in that limited amount of time!

Developer

Thank you so much !  ^_^ , Glad you enjoy it! We actually have more planned, ideas like a range enemies, bosses, more abilities, etc. but due to the time constraint we left them out. With those addition there'll hopefully be more variation in each wave.  Once again thank you! 

Submitted(+2)

Very cool mechanics, needing to pick up elements forces you to move with purpose and learning all of the different combinations was very fun!

Submitted(+2)

Very neat idea of combining elements! Would have been good to have more melee options as i found myself kiting the enemy alot. Well done!

(+2)

please  keep working on the game. Especially the texture of the enemies to bright for the eyes .

decent.

(+4)

I like how this game focuses on multiple combinations of elements instead of just one.

Design wise I think it is great, though I do think it has too much whiteness (bright), thus it can be eye-soring for the long run.

I am sure this game has a great potential in the action/fantasy genre. I am looking forward for more. 

Submitted(+3)

Great art & music!
I wish there were more original ways to use spells to make this game stand out from already mentioned Magika

Really solid game for the jam though!

Submitted(+2)

Great game! Reminds me of Magicka

Submitted(+3)

Fun game, balance can be worked on since some spells seem less useful than the others. Love the art and music!

Submitted(+2)

This is very creative and fun!  You should definitely keep working on this game, it is really interesting.  It think it would be cool if player's had the ability to stack up spells -- I was trying to surround the enemies with mud puddles and then blast them but I couldn't collect elements fast enough.  Overall, great job!

Developer(+1)

Thanks for playing! I love hearing about the unique synergies people discover when playing games I've made.

Submitted(+2)

Great stuff, this is a lot of fun. There's a lot of room for cool mechanics here, I hope your team continues on this!

Developer

Awesome! Thank you for playing  and glad you liked it! ^_^ Indeed, we had some ideas that was left out due to the time constraint so if we continue working on it we can implement those and also smooth up the game mechanic more.

(+2)

Really neat idea, definitely worthy of exploring!

Developer (1 edit)

Thank you so much for playing !  ^_^ Glad you like the idea.

Viewing comments 22 to 3 of 22 · Next page · Last page