This could become an interesting take on the genre, if given more time to mature.
If fact, there are billboards in front of the title screen. This is the first impression people will have about your game - make sure it's the best hook you get!
Criteria | Rank | Score* | Raw Score |
MOOD | Did this game have atmosphere, or did it make you feel something? | #55 | 2.889 | 2.889 |
VISUALS | Did this game have nice graphics, art or design? | #55 | 3.000 | 3.000 |
Overall | #59 | 2.689 | 2.689 |
FUN | Was this game satisfying to play or did it bring you joy? | #63 | 2.778 | 2.778 |
IDEA | Was this game innovative, or did it use interesting mechanics? | #65 | 2.667 | 2.667 |
AUDIO | Did this game have great music or sound design? | #68 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long has this Project been going?
I started working on it about a week ago. I decided to publish it because I had no other project. I made it in the Unity game engine.
This could become an interesting take on the genre, if given more time to mature.
If fact, there are billboards in front of the title screen. This is the first impression people will have about your game - make sure it's the best hook you get!
Great title! Almost overlooked this... ...hidden game. I think this is up to an interesting start!
A cute game but I didn't know which way to go, so I went out of each edge trying to get somewhere else.
The "slash" that appears so long as Ctrl is pressed made it far too easy to kill the enemies since they all "walked" to your position.
Art style is nice, reminds me of older adventure games.
One issue is that the controls aren't told to the player. Not sure if this is a Mac thing, but I couldn't figure out how to attack.
Audio is a touch repetitive, but it certainly fits the mood.
Overall, there is certainly something here! With a little refinement, this could very well be really good. keep it up!
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