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Adam Kehl

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A member registered Sep 02, 2017 · View creator page →

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Dang! You could try running at a lower resolution to see if it helps. And thank you! Love to hear from other solos, just keep at it! Don't give up. :)

Love that you're making dev logs during development! Have you already or are you planning on covering how you created those awesome fox animations or the cards UI? Those two bits really stood out to me when I played it!

Wow, thank you so much. I didn't realize creating something by myself could have an impact. Go for it! I believe in you. What worked for me was creating things sequentially, e.g. finishing the snowy tent area and moving on to the first level, second, third, elevator, mask forest, lake, etc. (Also why the spider area wasn't as polished and tested since I did it last and in a hurry.)

Absolutely! Really glad you enjoyed it and I loved your video! :)

Cool demo! Loved the artwork and gameplay. It was fun!

Loved the video and really glad you had fun! Your playthrough was really thoughtful and I liked how you looked at every detail and talked about it. Means a lot! :)

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Thank you so much! I wanted as many people to enjoy it as possible! Glad you enjoyed it and that it wasn't too fast or slow for you. Thanks for stopping by! :)

EDIT: Omg I love your rating hahah

DANG!! This had me on edge just ready for whatever it was. Nice job my dude! Really really impressive the amount dread you were able to conjure up with a simple idea and a basic scene. Love that you drew from a childhood experience too. Keep making stuff and I'll keep playing! :)

Thanks for playing, glad you liked it! You solved the stairway puzzle really fast, nice job!!

Glad you enjoyed it!! :)

Haha glad you liked it! Yeah, I hate the maze part too no worries. I realize that the sign with the spider probably shouldn't have an eyeball on it. It was supposed to mean the spider can't see you when you're under the overhangs, but a lot of people thought it meant don't look at the spider. Thanks for playing though! :)

Same! Always thought why not take my favorite part/mechanic and start there. Glad you liked it! :)

Aw thanks so much, all the kind words mean a lot. Watching videos like yours makes all the effort worth it 100 times over! :)

Thanks for playing! :)

Thanks for the kind words, I'll definitely continue development on it! Glad you had fun solving the puzzles and beating the game. Hopefully I'll be able to elaborate more on all the concepts and ideas for the game that I wasn't able to fully realize for the game jam. Really glad it piqued your interest though, glad to hear :)

Two of the best feelings while playing games in my opinion! Glad you had fun exploring the little world I made. :)

Thanks for playing! All the Ghibli films are such good resources to draw inspiration from. Glad you noticed!

Haha glad you had fun playing! Will definitely look into entering it, and I'm glad you messaged well in advance of the deadline. I'd love to clean it up and extend it, taking into consideration the feedback people have left. Thanks for stopping by! :)

Thanks for leaving feedback! When you open the game, try choosing the lowest resolution available in the dropdown settings. I made quite a few performance-related mistakes (i.e. too many lights, expensive shaders, and large triangle count) that will all be done correctly in the next project. If you want to add me on Twitter or Discord I could send a custom build with performance fixes to test out. As far as checkpoints and saving, that will be implemented in the next one as well. This was meant to be played through in one sitting (10 minutes). I'll add a menu though, some people have had issues with hitting escape and it closing when they were close to the end. 

Glad you enjoyed it! Thanks for playing and you're one closer to 10k subs! :)

Loved the video! A lot of people have said they thought the staircase puzzle note looks like a certain symbol as well haha. In response to your ending comments: Of course!! Thank you for playing it. :)

Thanks for playing! I'll work more on making those kinds of areas better for the actual game. Thanks for the nice feedback :)

Wow, thank you! Fake it til you make it, am I right? Haha I have a LOT to learn. Making the game run well was by far the hardest thing to do for this project. 

Had no idea they even existed until someone pointed out the name and similar beginning. The only Amnesia I ever played was the one made by The Chinese Room called Amnesia: A Machine for Pigs. The idea of having the pillar underground was inspired by 2001: A Space Odyssey. The name came from a famicon design by Dylan Wells that I loved. 

Haha you're too kind. Really glad you enjoyed it! I think the tools available to game developers are more abundant and better than they were and that might be why we're seeing such great games popping up. Thanks for playing, and thanks for the feedback. :)

Thanks! Glad you had fun. Hopefully there will be more to play in the future! Thanks for playing :)

Glad you guys enjoyed the game! Thanks for playing :)

Thanks for the feedback. You're right, that part of the game is somewhat tedious and doesn't match the look or feel of the rest of the game. I'll be implementing those types of areas/challenges better in the future. Thanks for playing :)

Absolutely! Share away. That thumbnail made me laugh, that's a pretty bold statement hahah. Really enjoyed the video, especially how you judge it like any other game. Thanks for playing :)

Thanks for the constructive criticism, actually very helpful! Totally agree, wish I could dedicate a lot more time towards this project seeing as how you liked it up until the parts that were rushed. Great video and spot on pronunciation of my name!! You nailed it :)

It was really cool watching you guys all come up with solutions and ideas and I LOVED that you used the wall following method for the maze. Thanks for playing! :)

Fantastic! Thank you! Haha, you know I'll be the first to watch it. Hope you enjoy! :)

Enjoyed the video, but you should really get more sleep!! Thanks for playing and glad you liked it. -Adam Something

Appreciate it, thank you!

Glad you had fun! Thanks for playing :)

Thank you!

Just posted a build. Let me know if it all works nicely, because I have no way of testing!

Oh hey! Thank you so much!! And thanks for stopping by again :)

Dang, I hate hearing that. I'll add a pause menu instead of it quitting in the next update. Thanks for playing and commenting!