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MEGASAM X's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #54 | 4.073 | 4.073 |
| Gameboy-ness | #73 | 3.976 | 3.976 |
| Overall | #84 | 3.457 | 3.457 |
| Fun | #99 | 3.098 | 3.098 |
| Audio | #123 | 2.683 | 2.683 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool artstyle, the gameplay is a bit simple but is very good, the boss was entertaining and the palette is very gameboy-ish.
Amazing isometry! One doesn't find many isometric games these days.
Additional physics/feedback can live up actions a little. At the moment I don't feel the mass of the enemy or the force of my strike.
thxx, i gonna try to make a best game fell when the jam over :)
The isometric view could've been great, but the collisions were a bit clunky, also the character is too big, you can't really see a lot of screen, making it hard to see incoming attacks from the boss. But the cutscenes, colours and music are great... Overall good entry!
yeah i really exaggerated a bit in the size and no thinked to right in some things but thanks for the feedback :)) (sorry the bad english, i used the google translator almost the whole text)
I love this color palette! I also really love how you did the isometric view! the dodge felt nice and responsive too
thxxx ::)
Baggie, curti pra caramba. O jogo tem até intro, mano. Achei muito bom mesmo. Parabéns.
vlww, não consegui polir muito a gameplay ent tentei compensar com a introdução kasjfkg
Os gráficos tão mega polidos pra um jogo de GB, irmão. Só o sistema de batalha realmente precisa de uns incentivos. De resto, fiquei muito impressionado!
Ótimo game! Achei bem legal a paleta de cores mudar conforme a dificuldade do jogo, também curti muito o estilo artístico, simples e carismático. Parabéns aos desenvolvedores!
mt obg ::::)))))))
Great game for a jam! It looks really good and plays smoothly.
Only thing I don't like is how quick the enemy attack comes in, you have a dodge but you can't really dodge as a reaction. So the best way to fight was to keep the enemy at a distance. But especially for the boss, it would have been great if the attacks come in slower, so you can see an attack animation and then can dodge that.
Anyways, was a fun play! Well done :)
I liked the intro, the whole thing was nice even if the gameplay was a bit repetitive, the isometric view is pretty cool and the cover art too!
thx!! yeah the gameplay is really repetitive i couldnt make it be cool, but thx again i love your games ::33