Very good game, the idea and the implementation, I join the recommendations of the colleagues, great job
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JetAir's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #24 | 3.810 | 3.810 |
Overall | #37 | 3.464 | 3.464 |
Enjoyment | #40 | 3.381 | 3.381 |
Concept | #60 | 3.381 | 3.381 |
Use of the Limitation | #64 | 3.286 | 3.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
I used assets from the following people: Google Poly, Blake Larson, dklon, CodeManu, SubspaceAudio. All were credited in the description page of the game. All assets are royalty free.
Software used
Godot
Cookies eaten
0
Comments
It is a great game and a good use of pixel art style. i miss high score and it's kinda hard to move and see what around
Nice sound track.
Took me a while to understand what I was supposed to do lol, J for shooting is pretty unintuitive. Next time try to make the mouse click shot :D
Feeling of retro is strong with this one though ^^
I was not expecting a 3D space represented by pixel screen! Pretty well done!
I think somebody killed me from behind cause there was nothing on the display and it was sudden death. I think it could turn out to be a seat little arcade game so keep working on it :)
I agree with the others, it is kind of hard to see what’s going on around you.
Aside from that, the low resolution aesthetic works really well for this kind of game, feels very nice.
Out of personal interest: Some of the sound effects in your game sound a lot like they are coming from a TIC-80 fantasy console (I’ve made several games for it). Did you by any chance use a TIC-80 to generate them?
I was going to add a radar but ran out of time.
Sounds generator: www.bfxr.net Bfxr. Make sound effects for your games.
I think you did a great job with the art style and music, and I thought the gameplay felt good too! My main complaint is that I felt like I kept dying to bullets that I didn't see. I usually just faced forward unless I saw planes on my right or left, but that led to me getting shot from behind a bunch. I feel like the game would be greatly improved with some sort of minimap or some mechanic to look behind you. I really think that this game is solid though, good work!
The game is very juicy and engaging! Although not sure how it fits the theme
Now the game works perfectly! I liked the art style, evoquing old times. I could maybe see a score counter so I can try to beat my scores and maybe some way to know my life (if I have any and it's not a one hit kill, I'm not sure). But overall, well done!
Well made, great job! A few things that would have improved my experience:
1. Shooting from left and right (you can never have too much firepower)
2. A kill counter/Score meter or some idea of how I am doing
3. Some kind of Hud telling stuff
Otherwise, very well made, took me back to my Snes days :)
Lovely game! I really like the sound design and the music, which accompanies the game well!
Though I think the game looks a little blank at the moment, some UI elements (such as the number of remaining enemies), or later on even gun upgrades can be even more fun! Thanks for making a nice game! very well done.
Unfortunately, the game froze after I saw the first enemy plane. I liked the screenshots and wanted to play it (it had that Star Fox vibe) but couldn't.
First impression - Nice sound! 3 seconds in game froze up. Reloaded the page and game (which takes longer than the progress bar suggests). I play a few other games whilst waiting for the game to load.
Finally loaded 2nd time and froze again after a couple of seconds :(
A shame, as it looks really good and gave me that snes/nes nostaglia feeling.
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