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A jam submission

HappySadView game page

Bipolarity is not a joke, the more bipolar you are the faster you change your mood, be careful you fall!.
Submitted by Toches Games, Jonathan Cantor (@jonatcantor), Cristian Rosales (@cristianrch), R1 studio — 36 minutes, 29 seconds before the deadline
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HappySad's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#493.3953.667
Concept#703.2403.500
Overall#952.7773.000
Enjoyment#1032.3152.500
Presentation#1152.1602.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Programmers: Cristian Rosales, Jhonatan Cantor. Art and design: Reinier Tocuyo

Software used
Unity

Cookies eaten
7

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Comments

Submitted(+1)

This game was fun! I ran into a glitch where the block transition would stop sometimes, but other than that, great job!

Submitted(+1)

This is a fun little game and a pretty good concept. I like how the mood change was like a constant rhythm, maybe the music could go along with this rhythm? 

Developer(+1)

We had it planned, but we had problems and there was no time, thanks for the feedback.

Submitted(+1)

Okay. Like all other entries ... Why you a dedicated key for jumping and not the up arrow?!?! This is a major complaint of mine :D.

Anyway nice idea but an indication that you will change character would be nice. I fell of the level a million times thinking the flower had something to do with me changing colors.

Developer

We will take it into account for future updates, thanks for the feedback

Submitted(+1)

Like the idea and graphics are really cool. I couldn't understand the bar at the top and got stuck inside blocks a lot. 

Developer

Yes, sorry, a little tutorial was needed, we tried to explain the mechanics of the game in the description. Thanks for the feedback

Submitted(+2)

Lovely little game and nice concept. The sound fits the mood perfectly. As your character turns happy to sad perhaps add a different music track for unhappy vs happy. I like the checkpoints as I died A LOT. I did get stuck in the blocks from time to time, perhaps add a mechanic that pushed the player up to the top of the block if it reappears when the player is in the way. 

I prefer to use WASD to move which made controlling the character more difficult.
Overall I enjoyed it, I played it through a few times but I couldn't reach the end of the level.

Developer

Thanks for your feedback, we will take into account your recommendations