I wish this was playable, it seems like it'd be super cool!
DeltaNeverUsed
Creator of
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the visuals for the player are based of this neat little thing, but the physical part of the player is just a bunch of ridgidbodys and i'm just applying a force to each ridgidbody to make them act like they have a spring connecting each other
and then the movement is just applying a force to the ridgidbodys depending on a few factors like is this ridgidbody on the ground? is it next to a climbable surface?
which each will apply different forces to that specific ridgidbody
sorry about formatting and lack of punctuation, on mobile
It doesn't sound like it's an issue with my game specifically, has this happened to you on other web games or just mine?
because if you're getting WebGL isn't available it should also prevent you from playing a lot of other web games.
You might have hardware acceleration disabled in your browser settings which i believe would also cause this
This was a really fun little game, however I do have a few little nitpicks
the exit is not visible on one of the earlier levels it is just a blind jump, i feel like it'd be nice if the player had just a bit faster declaration when on the ground it feels a bit too floaty if you ask me, and it'd be really nice if the wall slide detection was a bit more forgiving, it has killed me a couple of times because i thought i was wall sliding but not actually
but other than that i really enjoyed it
You aren't missing too much, there's a tiny bit of dialog at the end, but that's it.
If you care enough, here's the dialog













