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A jam submission

a long nightView game page

a simple, retro, high-score based FPS that tests your reaction time and aim in an infinitely generated world.
Submitted by austin merrick (@onsclom) — 4 hours, 56 minutes before the deadline
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a long night's itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#424.0004.000
Overall#543.8333.833
Creative use of art assets#653.8893.889
Engagement#1413.6113.611

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Very fun game! I like the concept and replayability.

Submitted(+1)

I loved the setting, especially the skybox. Nice Juice too!

Submitted(+1)

Incredibly satisfying gun play (maybe the sfx could be a little bit better, but that's just nitpicking), your game is extremely well polished. Well done!

Submitted (1 edit) (+1)

This is definitely one of my favourite games so far. I love the infinite generation; I expected it to drop some frames in the web version at least, but it ran super smoothly for the whole time. The game feels really polished; the post processing on the camera is tasteful, the gun feels nice and effective to shoot, and the enemies don't feel too hard. It gets increasingly hard as you start to run out of ammo and need to go and find more, which is where the world generation is a huge help. To improve, some extra world features or biomes would do well, and some more weapon types if possible. A 3D gun model would be nice as well. Really good job!

Submitted(+1)

The game is really good, the mouse sensitivity for me was to high though. I wish the scorpions and the chests were a little more alike, because when at far distance both look same. It would've been also nice to have some sort of indication that an enemy is approaching behind you, other than that the game is very solid.

Developer

Thanks! You can actually change your mouse sensitivity with +\-, and if you play with headphones, enemies actually play a warning sound from behind you before they attack.

Submitted(+1)

Oh! I didn't know that, sorry. Well, great job then!

Submitted(+1)

Cool old school FPS game! The shoot mechanic was very satisfying, and also the game felt very responsive, which is really cool for an FPS!

The usage of the art assets is clever, I really felt lost in a desert, where I have to fight for survival.

The only criticism that I have: it is when a scorpion is behind me, and I want to turn in order to kill it, I couldn't, indeed, each time I was instant kill, which was a little frustrating.

Apart from that, your game is really nice!

Viewing comments 26 to 21 of 26 · Next page · Last page