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A jam submission

Dice and RollView game page

A turn based RPG made for the Miz Jam 1
Submitted by Tourmi — 2 hours, 9 minutes before the deadline
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Dice and Roll's itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#4722.3902.857
Engagement#5262.3902.857
Overall#5262.3902.857
Creative use of art assets#5392.3902.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

About 30% of the game screen wasn't able to show up on my monitor, so the game wasn't quite playable, but as much as I could get it to work it was interesting.

Developer(+1)

Yeah, sadly the game is locked to 1080p, thanks for trying it out still!

Submitted(+1)

I really like the character controls, the way you move your characters feels really good. The stat screen also is very clear on what's going on - I'm really impressed by the flow and polish of the UI!
My one major complaint is that there isn't very much feedback when I'm attacking enemies. I'd love to see their health bars over their head, and to see it actually decrease when I hit, that way I have an immediate sense of the current status of the enemies when I'm deciding what to do. Without attack animations and feedback, I have a hard time telling how effective what I'm doing is - even though I can check after the attack to see that the hp values updated.

Really good work though! I had fun with it! :)

Developer(+1)

Definitely the biggest casualty of my lack of time! I had planned on doing just what you said, but the deadline was too fast approaching.

Thanks for the feedback!

Submitted(+1)

Good job fixing the start bug.

Great usage of colors btw! found that pretty cool^^
Combat reminds me of Fire Emblem.

Umm for feedback you might want to work more on polishing.
For example having some kind of animation when the characters fights)

Cool stuff!

Developer

Yup! The lack of animations is something I wish I had time to fix before the deadline. And yeah, the combat was heavily inspired by Fire Emblem, with a touch of "What if I could reroll my stats on the fly?"

Thanks for the feedback!

Submitted(+1)

It crashes when you press start, is there a workaround to play it?

Developer

I'm trying to figure out why it's crashing for some people

Do you know if there's anything peculiar with your setup? Do you have the .NET Core runtime installed?

Submitted

I usually program in .NET Core, so I have the usual stuff installed.

Developer (1 edit) (+1)

The problem ended up being C#'s Float.Parse() not using the InvariantCulture by default when I'm loading levels.

So people with an OS that's in a language that doesn't use dots for the decimal places in numbers would just crash

Submitted(+1)

The game crashes when I press Start Game

Developer

Really weird. I'm trying to reproduce the problem on two different computers, but with no success. And you're not the only one for who it's crashing

Do you know if there's anything peculiar with your setup? Do you have the .NET Core runtime installed?

Submitted

I'm on Windows 10, using .NET Core 3.1. I don't think there's anything particular about my setup, the only thing I can think of is my computer resolution being 720p not 1080p like you mention in the game page. Not sure if that would be a problem though

Developer (1 edit) (+1)

The problem ended up being C#'s Float.Parse() not using the InvariantCulture by default when I'm loading levels.

So people with an OS that's in a language that doesn't use dots for the decimal places in numbers would just crash

Submitted (1 edit) (+1)

Hah, that's a bit of classic. I'll give it another shot then!