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I'm on Windows 10, using .NET Core 3.1. I don't think there's anything particular about my setup, the only thing I can think of is my computer resolution being 720p not 1080p like you mention in the game page. Not sure if that would be a problem though

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The problem ended up being C#'s Float.Parse() not using the InvariantCulture by default when I'm loading levels.

So people with an OS that's in a language that doesn't use dots for the decimal places in numbers would just crash

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Hah, that's a bit of classic. I'll give it another shot then!