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Hell Gates's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #256 | 3.545 | 3.545 |
| Audio | #368 | 3.318 | 3.318 |
| Graphics | #461 | 3.545 | 3.545 |
| Game Design | #467 | 3.364 | 3.364 |
| Overall | #472 | 3.308 | 3.308 |
| Theme | #646 | 3.212 | 3.212 |
| Innovation | #771 | 2.864 | 2.864 |
Ranked from 66 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Our game is 2.5D Shooter that lets you rewind time up to 10 seconds depending on your score. So instead of respawning every time from the start location, the player can go back in time and survive.
Do note if you rewind too much after you die your character will freeze if instantly killed after rewinding time. It happens when you rewind less than 10 seconds and die instantly.
Did you write most of the code yourself and made all the assets from scratch?
All the code is written by our talented programmers and all the assets are made from scratch but exclude the explosion, shotgun, explosion sound effect, bullet impact, and skybox assets.
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Comments
This is one of those games that I know is good but sadly it's not for me. I was looking for an ending before I realised that it was never ending and, as a story teller, I like endings ^^.
There was a glitch when I brushed up against a wall that forced the camera outside of the stage for a split second.
I guess my dpi is pretty high because it was very sensitive (I've had the same problem in other fps from the jam). Overall I think it's a good game but not for me :)
A fun romp in the style of classic id. I loved the feel of movement and the graphics. My only suggestion would be some sort of audio cue for the enemies other than their death sound. Overall a great game!
Nice mechanics for shooting and movement in a 1st person shooting. But the rewind theme was kinda useless. I always end up forgetting it existed.
yea me and my team noticed that as well so it is also included as a button when you die, its not very original though but works for this jam :D
I enjoyed the style/look of the game and thought it had pretty cool gameplay and the atmosphere was pretty hellish. though like most games it does need a bit of polish but otherwise very cool game :)
i really liked the graphics of the game!, the game in general feels good, such as the shooting of the enemies and the movement of the player. maybe i would find a better way to implement the rewind mechanic so it takes more progatonism in the game.
Nice game! I really like the maze and the text on the walls. The enemy death effect was so cool. One thing I have noticed is that one enemy could shoot me through a wall which was so weird.
I agree with what Stefano Galligani said in his comment.
Anyway, it's a nice game, just needs a little bit more work on it (like every jam game ;) ).
Thanks for notifying me about the bug. I'm glad you liked our game as it feels like a complete opposite of your game. I would have liked to have some rewinding to the past mechanic like in your games tbh but only managed to do the text in the walls for the story.
Overall I liked the game, some things I have to say:
- I didn't fully understand the rewind mechanic, because some times it works repeatedly (after waiting 10 seconds) and other times it just rewinds of some seconds
- The enemies occasionally spawned in my face or behind me, in this second case it would be useful to have some indicator or a more specific sound to understand that they are coming from behind
- Since the style resembles that of Wolfenstein and Doom, and the world has no verticality, I think the aiming would have felt better if it could move only on the x axis, but this is just personal preference, it works just fine as it is in this regard
These things I listed anyway did not ruin the experience at all, it's still a fun and neat game, well done!
Thanks for the detailed review. The rewinding is based on your score so 10 points per second. If you have 100 score or more you can rewind the full 10 seconds if not it will be less depending on your score. We didn't have much time to do the enemy spawn so it was a bit of a rush job but will fix it on the later updates. Also the enemies move with a simple script so I had to make it so they float so well incase they got stuck in walls. So to counter that the player can shoot up.
Anywho, thanks alot for trying my game out. I will try to get all the ending for your game when I have some free time :D
Played it for a while, very entertaining!! Got jumpscared continuously because enemies would spawn and come from behind, but fortunately it's the middle of the day :^)
I liked the visuals a lot, very good job with that!!!
Here's my score, hope you had fun making it!! ^^
Thanks for the screenshot of your score, I can tell you have killed 50+ enemies. Well done! Here is a video of what the game used to look like the zombie guy gave me alot more jump scares when play testing. https://www.youtube.com/watch?v=KjG0GvLymh0&list=PL4kSLx1mebJTNPh0FCnitZgEoLwjdsaPb
Nice, played until I die... and die.... and die, and die... and die...
2005 points... hundreds of kills.
Very Doom('93)-like. Love it! Missed a minigun or any repetition gun to get rid the shooting skulls faster.
The rewind button was almost useless to me... there were SOOO MANY of them that I got instantly killed just after rewind.
Yea it wont save you much in the late game if you have bad position but yea im planing to add a minigun or something similar after this jam gets done.
Sweet! 😈😈😈
Sadly I cannot play these games for long, because it makes me anxious. However you totally nailed the style you were going for!