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A jam submission

Batteries Not IncludedView game page

A toy robot helps their friend to grab a new pair of batteries.
Submitted by A T R I D O (@Kinaiya07), nuzzle nose, sibuyass (@ArtofElla), dibelmatt, MuhRoo (@lxthym_) — 3 hours, 44 minutes before the deadline
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Batteries Not Included's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#444.3734.373
Audio#663.8463.846
Overall#1003.7983.798
Innovation#1253.7583.758
Game Design#1623.7813.781
Theme#2603.8003.800
Fun#4943.2313.231

Ranked from 260 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The character you play is a toy robot that relies on a mechanism that you need to rewind.

Did you write most of the code yourself and made all the assets from scratch?
Yes. Everything was originally created by us during the jam.

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Comments

Viewing comments 199 to 181 of 199 · Next page · Last page
Submitted (2 edits) (+2)

rage...





all jokes aside I played this game and rated it when the rating period first started but I don't remember leaving a comment so I came back to say this game was very good, the graphics were awesome, music and audio were great, I loved the main menu and art style, the levels had difficulty without being stupid hard and I love that you were inspired by getting over it (im assuming) Overall this is a great game!

Developer(+1)

You got it completely right! We are inspired by Getting Over It with the annoying platforming and voice over. Thank you for playing, rating, and leaving a comment. It really makes my day to know that people enjoyed our game. 

Submitted(+1)

Yes! Someone else who thought about the theme in the same way! :D You have to do more rewinding that is needed in my game, which matches the theme better :D The time feels short for me and it ends up being frustrating/annoying to have to rewind so often but I could let that slide if it wasn't for the fact that I could not even pass the first set of poles you have to jump on.  The time to react to jump is so precise and it feels like he bounces and immediately moves like 3 times its width in the opposite direction that is a bit jarring. 

Anywho, very cool concept, nice graphics, atmosphere, and you even have narration which is a great touch. Game feels vivid/alive and I enjoyed that

Developer

Thank you so much for taking the time to play and rate our game! I appreciate your feedback and I hope you still had a blast with the game despite its shortcomings. Cheers!

Submitted(+1)

AWESOME game!!! the graphics effects and the sound make it feels very inmersive!!

If you have time, here its my project try it out pls, is my first game!!

Developer

Thank you for playing! We'll make sure to play your game as well. Cheers!

Submitted(+2)

Just FYI: I uploaded the video from when I played your game on stream. You can check it out here (timestamps for each game are in the description): https://www.youtube.com/watch?v=zndBygTNM2w

Developer(+1)

Oh this is really great thank you!

Submitted(+3)

One of the best games in the jam. Good Luck!

Developer

Thank you! and thank you for playing our game! 

Submitted(+4)

Nice take on the theme. Great visuals and music. A bit frustrating though, but I guess that was intentional

Developer

Thank you for your feedback rommat! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+5)

Played through your game in this video here at 00:33:35

Developer

we appreciate this so much thank you for playing!

Developer

Thank you for your feedback BirdmaskStudio! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

We really appreciate that our game is on your video, played it and give us a detailed feedback!

Submitted(+4)

Pretty cool concept! I like the background music, probably some volume options would be nice. To be completely honest, it is a bit frustrating. But I guess it is not your nor your game's fault :) Lovely game, awesome entry, nice work! 

Developer

I'm the sound guy in our group and I wanna say thank you for appreciating the music in the game. I'm glad you found it nice considering how the game is designed to make you hate it. Having volume options would be really useful but I have no idea how to make them yet, I'll make sure my next games have this feature though. Thank you for the feedback and thanks for playing!

Developer

Thank you for your feedback KRE! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+4)

Great idea. Love the take on the rewind theme. It's really a cute little game.

Developer

Thank you so much for playing!

Developer(+1)

Thank you for your feedback DareTillo! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted

Hey, sorry for the late reply. Thanks for the follow. I'll follow you as well. ;D

Submitted(+3)

the visual is so nice! pretty polish as well actually though i feel i should be more in control with the player. and when i am winding up i am still moving forward bit by bit? not sure if that is intentional but sometimes i would fall when i at the edge of the wall. Great job other wise!!!!

Developer

Thank you so much for your time playing the game. You are very much appreciated! I'll make sure the team plays and rates your game as well.

Developer

Thank you for your feedback sohwathismelvin! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+2)

tbh visuals and sounds are really aswm but wall bounce oh!!!dammm it's hard tho.

Developer

Thank you for your feedback Agroithien! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+3)

Loved the visuals and sounds, but bouncing on the wall made me almost cry. 10/10

Developer(+1)

Thank you for your feedback LoboBoBo! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+4)

10/10 had a lovely masochistic experience, until I got stuck bouncing on a wall forever. Probably stopped moving on the exact wall bounce frame, feelsbadman

Developer

I'm glad you enjoyed our "masochistic" game! We're aware that there are some bugs in the game that were needed to be squashed so thank you for the feedback! I hope that it doesn't stop you for coming back and playing again!

Developer

Thank you for your feedback ootc! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+4)

Nice and very cruel, 10/10 i laughed while i was angry

Developer(+1)

Thank you for your feedback ChinoCreator! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+5)

I lovedd the game so much. The jumping and the bouncing mechanics were so good. Everything is so well thought, like the lights the shadows. 5 stars! 

If you have some spare time, check my puzzle game. The main mechanic is time rewind of your bomb, but enemies react to your bomb is different ways. There are 12 levels and you can do they in any order you like.  I'd appreciate any rating  https://itch.io/jam/brackeys-4/rate/721302

Developer

Thank you for playing and rating our game! We're glad you had a positive experience with our game. In return, we'll make sure to play and rate your game as well. Cheers!

Developer

Thank you for your feedback Foxrods! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+3)

Really good art style and graphics, I think your game can do incredibly well if you put it on apple app store and android store

Developer

Thank you for your feedback MaterTitan! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+5)

Hey, very impressive work in terms of the look and feel of the game (amazing graphics, audio and fun dialogue...sort of haha...)!

Things i loved:

>Visuals: really beautiful! A good blend of the cardboard-cutout style of yoshi's story/paper mario and the 3D Toy-Story style feel; i really enjoyed it! I liked the backlit lighting and post-processing effects too, very impressive!

>Sound: I loved the cute background music, nice touch with the whistling :) I liked the fact that there was quite a few lines of dialogue, that felt like the reward for progressing further.

Things to improve on for next time:

>I think your game loop/idea could have been refined a bit more before starting development i.e. spending a bit more time figuring out where the fun/entertainment would come from for the player, and what the main challenge should be. I felt like the enjoyment came from the stuff surrounding the game (i.e. the visual, audio and story) rather than the game mechanics itself (while that's not necessarily bad, it means it's perhaps better suited to an animation/short film/picture book than a game). If you wanted the enjoyment to come primarily from those aspects then perhaps make the gameplay simpler/more automated (i.e. make it more like an interactive story, rather than actually challenging the player to time their jumps etc.). If you wanted the enjoyment to come primarily from the gameplay then I think more planning up front on what mechanics you will give the player, what challenges will utilise those mechanics and what makes those challenges fun/enjoyable (i.e. does the 'you only move once youve rewound' mechanic make the game more or less fun than if it didnt exist? and if less fun, then how could you change that mechanic to make it more fun?). Clarity up front before you start writing the first line of code or drawing the first picture will probably help you achieve something even better next time :) 

>User Interface: It's a fairly simple game, so doesn't need much of a UI, however it is important to know how much the rewind is actually charging the robot. Once I figured out that a full charge was ~5seconds i was able to count out loud to figure out when it would run out, but it would have been nice to just see something running out visually.

>Give the player more control over their fate and be more lenient on mistakes: Even after I figured out the timing, it only helped a little, because if my robot was in a spot where it couldnt jump high enough for the next obstacle without getting turned around, or was facing the wrong way already, then it didn't matter about the timing, I was doomed to fail anyway. I think you should have made it so the player could at least turn around without bumping a wall; that way they didn't need to backtrack long distances to the next wall. I also think you should have allowed the player to apply some brakes, or start rewinding again before the rewind was used up, since there were times where I knew I wouldn't make the jump over a gap but I had no option but to watch my robot run out of wind mid-jump and fall, losing lots of progress, and causing frustration. 

>Cruel dialogue: haha, so this is the 'sort of' that i mentioned in my first line of this review. There was a point where I fell really far, undoing a lot of progress I had just done, and the game's dialogue was something like 'running out of battery was annoying', or 'falling was annoying' or something like, and I thought 'YES! IT IS! WHY ARE YOU DOING THIS TO ME!?' hahaha.  This is a super minor thing, it wouldn't have been an issue at all if the above things were tweaked a bit.

>I ended up finding a bug where I got frozen against a wall :( 

Overall:

Very cool theme idea! Great execution from an aesthetics point of view; less ideal execution from a gameplay-idea/gameplay-mechanics point of view. I hope this long review doesn't seem overly negative, I'm just trying to give you as much feedback as possible for what to work on next time :)

Developer(+1)

Thank you for your feedback Zoroarts! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

We really appreciate that you took time to list down all your feedbacks and we will do our best to improve our skills to make our future games much better.

Developer(+1)

Thank you so much for the comprehensive feedback! It's very much appreciated, the time you spent playing our game as well as constructing this review. We honestly can't thank you enough.

Submitted(+1)

You're welcome, I'm looking forward to what you guys create next time!

Submitted(+4)

I really loved the game , i've had some toy story vibes looking at the background i loved the mechanics the game offered it really fits the theme , i'd loved to have the character finishes the jump he started if his rewind power finished , but overall this is one of the best games i've played so far in this jam, Congratz !!

Developer(+1)

Thank you for your feedback Nnarruqt! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Submitted(+3)

I'm very impressed with the fact that you recorded so many voice lines. The game also looks really good. It's a shame that the mechanics don't necessarily provide the best experience but I think you could explore this idea further. Cheers!

Developer

I appreciate you took the time to play and discover the voice lines. Sorry we couldn't please with the main game mechanic, but still thank you for playing!

Developer(+1)

Thank you for your feedback Luis! I will check out your game and rate it as well! I will also follow you so we can support each other's content in the future. :)

Viewing comments 199 to 181 of 199 · Next page · Last page