This was amazing. I always wanted a real cat simulator.
Foxrods
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I had a great time playing this! The pixel art is gorgeous, and the demon character designs are full of personality. I made it all the way to 0000, and it stayed engaging the whole time. The sound design and visual feedback made every action feel satisfying, and I really enjoyed the game's weird, dreamlike atmosphere. I never completely figured out how the goblins worked or what all the icons above them represented, but I understood enough to use them effectively. If eternity in hell means smashing boxes alongside adorable goblins and exchanging jokes with sarcastic demon coworkers, that honestly doesn't sound too bad.
congrats for the game. I really liked the way things are hidden until you aim. Make things really interesting.
As others have mentioned, the alien is a bit too fast and it just satyed glued to you. Would be nice if we could shoot it off to get a bit of space or the option to hide to get a second change.
By far (and I mean it) the best puzzle game of this jam. My initial idea was creating something like a maze thats always shifinting where every day you would gather knowledge of how it works to scape before its too late, but I thought it would be too greedy. Nice to see an idea similar to mine but more grounded and very well executed.
The only thing I would add is a redo the last step button, btw. Still, 5 stars for me






