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Foxrods

247
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A member registered Jul 02, 2020 · View creator page →

Creator of

Recent community posts

This was amazing. I always wanted a real cat simulator.

I had a great time playing this! The pixel art is gorgeous, and the demon character designs are full of personality. I made it all the way to 0000, and it stayed engaging the whole time. The sound design and visual feedback made every action feel satisfying, and I really enjoyed the game's weird, dreamlike atmosphere. I never completely figured out how the goblins worked or what all the icons above them represented, but I understood enough to use them effectively. If eternity in hell means smashing boxes alongside adorable goblins and exchanging jokes with sarcastic demon coworkers, that honestly doesn't sound too bad.

Thanks for playing. I also played yours, rated and leaved a comment :D

Amazing art. I checked your other games as well and I'm speechless with the talent. Congrats

thans for playing and for leaving this comment

The art is very good, gameplay loop is simple but decent, and the countdown mechanic is well used. The music ticking "faster" is very similar to what I did in my game, and I didn't sse many people increasing the frequency of the music in this jam (and that's a shame for them haha). Great game.

Super cool art and the intro and ambience inside the UFO was great. Before learning how to play, I was liking the cat with the cursor like animation haha. Simple gameplay loop but effective. It was a nice pattern recognition game.

Thank you so much for playing and for your comment :D

Hey, nice idea modifying tetris. The melting effect feels so good and it had to rethink all my long years playing tetris to better play yours. Congrats for achieving this.

Also, my game is a rethink of Dr. Mario. Maybe you will like playing it too. 

Thank you very much for playing and for commenting

Nice arcade game bro. I see it was your first ever game here on itch, so congrats on that as well. 

Hey, thanks so much for the kind words and for the encouragement. After all feedback I'm getting, I'll really think about it

Thank you so much for playing my game and for giving your opinion. I did not included too many new features just to keep the game balanced and simple enough to have players want to play again and again for the achivements

I was going to say that the game is too simple but then the levels started to become a very good challenge. 

My only suggestions would be for a redo last step button and a better sound management, because the sfx are a bit louder thant the bg music.

Other than this, that a great game

super cool idea and very well exceuted. I'd like to see more ratings on your game because you deserve

Thanks for playing my game and for the feedback. I have to agree that the theme could be better used, but I had to cut things and deliver a nive game instead of one with too many features not well tied together.

Btw, I also played your game and it was super fun

As if jump king wasn't hard enough, now you added a timer?

Great job with the game. I had tons of fun playing it. 

such a cool puzzle game. Congrats for making it so smooth. The aesthetic is also so on point

I'd love a full game about this. It trully makes you think

it was fun when I was surprised by a room without doors. The souls-like player inside me started immediately push the walls in search of the hidden passage.

Your game is fluid and responsive, has nice graphics and with a nice story. Really stands out. Congrats

I'm ot sure why my fruits countdown was increasing after a customer leaving, but it was a cute game

I see that you started late and I respect you for finishing the game in time. My suggestions for improving the game would be more levels or simply more lasers as the time passes. I collected the 100 coins and saw the you win page. In places like this, a gag would also be something good to add

congrats for the game. I really liked the way things are hidden until you aim. Make things really interesting. 
As others have mentioned, the alien is a bit too fast and it just satyed glued to you. Would be nice if we could shoot it off to get a bit of space or the option to hide to get a second change.

Thanks for playing my game. I also enjoyed playing yours

Nice game for a first submission. I enjoyed all way through

Amazing job with the progression. Shows that you understand how to level design to be fun and not frustrating

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I love UNO and your version adds to it. The amount of cards in the hand becomes hilarius. For those unaware, you can move the camera with W and S or the arrow buttons

Congrats for the game. My suggestions would be only to give the player more feedback on their actions such as small screen shakes. This juicy would improve a lot the gameplay

Thanks for playing my game as well. Totally agree with you about the theme, but I had to keep it simple since my wife also put a countdown on the time I could spent on this jam hahaha.

I liked your game. I reminds me of the magnet game made by GMTK. Since I saw you commented you would continue working on this, my only general tips would be to have a bit less of platforming to solve puzzles.

By far (and I mean it) the best puzzle game of this jam. My initial idea was creating something like a maze thats always shifinting where every day you would gather knowledge of how it works to scape before its too late, but I thought it would be too greedy. Nice to see an idea similar to mine but more grounded and very well executed.

The only thing I would add is a redo the last step button, btw. Still, 5 stars for me

This would be a fun arcade game if we had more diversity of interactions. I feel that the auto aim of the bomb was a good idea, and maybe giving some iframes while kicking would be nice as well. 

I loved the twist of a cute game slowly transforming into something eerie. Congrats for the game. Your art is amazing

I loved the angry clock. I wish I could buy one.

Jokes aside, your game is awesome. A worthy challenge for puzzle lovers.

Cool idea with a cool art style. he game has that juicy everyone loves. My suggestions would be only a highlight on the selected pieces and the option to click one by one. 

Thanks for your comment and for playing. This game sometimes requires a lot of pacience hehe.
Good thing I added a achievement to reward players such as you, if you beat the game after 9 spread rounds.

starts simple and become a good challenge. I loved your game. Thanks for it

Thanks for your comment and for playing. This game sometimes requires a lot of pacience hehe.
Good thing I added a achievement to reward players such as you, if you beat the game after 9 spread rounds.

Yes. I tried to use pico8 style as I didn't had too much time to work on this game this year. Only now I'm being able to raply to the messages as well. Thanks for playing my game :D