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The Dicemancer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1470 | 3.333 | 3.333 |
Enjoyment | #1575 | 3.042 | 3.042 |
Overall | #1851 | 3.097 | 3.097 |
Presentation | #2507 | 2.917 | 2.917 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You fling a dice around to defeat enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is pretty cute! I like the different effects that the dice can do and also when the die just steamrolls the enemies. The art and music may not be the best, but it's not bad considering the time frame. Great submission, well done!
I like the concept of kiting with one character and then using something completely separate as your weapon! I think maybe some invincibility frames after taking damage are needed though! Great entry.
It feels so good when I get a 4 and then all those pesky goblins explode haha.
Also, best name
Gameplay reminds me a bit of MOBA's, getting a good shot with the dice to wipe out 20 at once is very satisfying. Good take on the theme!
I love the gobins. Their animations on the dying screen made dying more lighthearted! It's fun and satisfying to bowl down the hoards. I kinda expected the ice to freeze the goblins, maybe if you even expand on this idea?
Also dope name 🧙
Really cool idea, I had a lot of fun slinging the die around and squishing goblins haha
There's a lot of potential here!
Also you have the best game name
The concept is interesting, and rolling the dice works well, but lacks a bit of depth, and feedbacks, you get killed too easily by enemies (it lacks invincibility frames for example), and I didn't quite understand what the icons at the bottom right were for.
Cool concept, I like rolling the dice around to squish the enemies
Would be nice with different enemies, and maybe if they came from 4 directions to switch it up a little
also best name 👍
Fun game! Really interesting interpretation of the theme and great execution! A couple of suggestions: I think that a little bit of game juice could go a long way here; I also think that some sort of indicator of when you lose health (eg. a hurt sound and some particle effects) could be really helpful.
All in all, great job! Be proud!
nice! enemies are super goofy I love them. some feedback when you kill enemies is really important for these kinds of games, a little sound effect, some particles and a tiny screen shake are really easy to implement and can really go a long way.