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A jam submission

ToastyView game page

A Push-Your-Luck Deck Building Game
Submitted by JRJurman — 1 day, 1 hour before the deadline
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Toasty's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#44.1154.115
Polish#44.1544.154
Creativity#44.3084.308
Fun#53.8853.885
Game for Blind Gamers Judge Ranking#7n/an/a

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Lol this is great. I really love silly themes like this, and it has sufficiently traumatized me such that I don't know if I'll ever be able to look at bread the same way again. I will say that I found the "plate" description for on play effect a bit confusing. Seeing as in my mind I'm already plating every ingredient. Maybe if the one word description were something like "choice" idk.

But yeah I love the chaos of this game, and the intense debates I end up having in my mind between plating and risking it for the biscuit. So far the highest shift I made it to is 4. I notice my impulsiveness tends to be the death of me.

Submitted(+1)

Fun, polished, and creative! Very cute game. Got to serving 5 with the fattest stack of 5. The audio is great in its simplicity. Love me some bread-bread-egg-bacon-sourcream-avocado toast. Great submission!

Jam HostSubmitted (4 edits) (+1)

Great submission! I love the ridiculously absurd theme! And be sure to tell Ethan that the graphics are lovely!

The audio was simple but effective. The screen reader implementation was solid except for some errant punctuation being read aloud. Ultimately, I reached my seventh shift before it seemed that I’ve experienced all the content.

The game design is fun and seems like it could translate well to a solo tabletop game. My only real dissatisfaction is how bad it feels when you draw a hand without bread and have to discard all of them—maybe when we discard a card, we draw the next one, so we always have a chance for bread? It would give cards that guarantee bread in the next hand a lot more power too. (Alternatively, why not discard the entire hand for us automatically, toggling all effects?)

I’m curious if you intend to work on this more? I could see there being more variety in card types and effects, like rare high-scoring ones (e.g. truffle oil) or one that shuffles your remaining hand back into your deck on play (e.g. anchovies). Unless I missed it, I could imagine there being more combos beyond the big stack, like an open-faced PB&J scoring double points (i.e. normally +1 point on their own). These are just random thoughts from someone with another food-related submission.

Developer(+1)

Thanks for the comments and feedback! 

Yeah, the errant punctuation always trips me up - next time I'm going to run all potential copy through a screen reader before coding everything up 😅.

Original version of the game intended to have extra points for recipes and a whole achievement system. It's definitely something I'd love to add! My next goals will be looking into mobile support (it's sorta there, but screen readers totally trip up on the web based export), and I'll be trying to look into what it would take to make a physical version (if that's even possible). But after all that, maybe! Definitely agreed that there is a ton of space here for more cards and abilities. 😁

(+1)

This was so much fun. I didn't realize it actually involved strategy with picking ingredient cards. I can totaly see this being made as a real game, it would be really great to see it. I kep being so happy by your submissions, last year was also fun, keep making great submissions.

Submitted(+1)

The amount of hours I have sunk into this game are astronomical! I have been addicted to this game since I tried it for the first time. I absolutely love this game and hope you continue to work on it.

Submitted(+1)

Good idea! I love the art and the sound design. I was a little surprised because I didn't hear any voice explaning, only sound effects. But reading other comments I suppose I don't have a screen reader. I don't find any bugs and I could finish the 5 first toast. Very well done!

HostSubmitted(+1)

I really hope you keep working on this! It already feels like the intro to a fun game, really done! 

Submitted(+1)

Lovely little card game and very charming. I wish there were a few more card abilities, and new cards should probably activate when played with the "plate" ability to allow for longer combos.

Submitted(+1)

Fun! Some mechanics were not immediately obvious but I got them quickly enough and would have hated any form of tutorial XD Great job.

Submitted(+1)

Cards and sandwiches! Cool idea, well implemented. Once you get the idea, the game turns very funny and strategic. One of the best entries I played…

Congrats!

(+2)

This is the best game of the jam for me so far, genuinely. You get a full five stars in all categories! I'm glad if you draw two breads in an initial draw that you don't get an auto sandwidge, although the other thing I've noticed is if you pick a card that plates cards, then in that chain pick another card that can plate, the plate effect doesn't trigger so you can't start epic chains.

Developer(+1)

Haha, at one point in time there was an ability that would add the card to the hand, so you could chain abilities, but it felt very chaotic and hard to reconcile (and maybe too easy 😅). I still have the code for that, so maybe I'll introduce it back in a future version after the jam.

Thanks for compliments, and I'm glad you enjoyed the game ❤️

There is no screen reader. I'm not sure what to do. Interesting idea, but would benefit from a read out tutorial telling you what to do.

Developer(+1)

Do you have a screen reader running? It should work with whatever screen reader you already have enabled! If you are using one that doesn't appear to work, let me know, and I can try to replicate / test on my end.

(+1)

This is designed for if you already have a screen reader running.