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jukesy1992

187
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A member registered Jul 21, 2020

Recent community posts

I sadly can't get this going with my screen reader but I love the main menu music. Would you consider doing an accessible version in the future as a different project? Especially if the game audio is a big focus anyway. You could even have the game be self voiced like "Old Man and The Sea" from Games for Blind Gamers 5 Jam.

Do you know if this game works with screen readers, especially if it's text-based? There's a screen reader on windows that's free called NVDA, and libraries like "tolk" which can output directly to screen readers. There is an nvda controller client dll file that can then be used to make it speak.

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I am absolutely loving this so far, however can't access princess Tang Rio's pov after beating her in the first tournament. I get file does not exist. This has caused me to be unable to continue at all, and refreshing has caused my entire game to be eraised. There is also no option to disable POVS once enabled for the free version.

Your game page is lacking a description, only showing the more info and download options.

NVDA users: press spacebar on the frame then enter focus mode and press Y, it should start. Once I got it working, I absolutely loved it. I could now imagine this with hosts and such especially with the different question sets!

This is the best game of the jam for me so far, genuinely. You get a full five stars in all categories! I'm glad if you draw two breads in an initial draw that you don't get an auto sandwidge, although the other thing I've noticed is if you pick a card that plates cards, then in that chain pick another card that can plate, the plate effect doesn't trigger so you can't start epic chains.

This is designed for if you already have a screen reader running.

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I like it so far, but I keep getting killed by the first zombie that I meet, or I have no idea how to interact with the machines. The manual also is conflicting, saying that left and right brackets switch weapons, but this actually switches radar targets, along with some opions not being translated to English (the biggest culpret being the controls menu) however, it is still a good concept. I also don't know how to check my coins, with every machine saying not enough coins. A tutorial mode that teaches the aiming mechanic, especially if you're going to try for verticle aiming, would also be useful.

Where is Sitrine, is she always at the entrance?

Can you please give me some hints on how to progress? The first spirit talks about gold, but I don't really know what to do. I've got: a shovel, a pick, I keep getting keys, but I don't really knowthe first real objective.

Really, really good submition! The one thing I'd say is it'd have been cool if enemies made sounds as they were moving, so you could get a sense of what sort of enemy there'd be. Perhaps as a future option?

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I've found a major bug. Even though I am in screen reader mode, it's talking using both NVDA and sapi. This is on windows 11. Fixed by making sure that the first option you select is start game. I can't seem to get the read notes button to work, and the h key is for main menu but is also meant for backtracking, seemingly. I think something needs correcting there. Apart from that, I'm enjoying it so far.

I am really enjoying this so far, however, I can't progress past the third shot. I've tried launching the game twice, am able to shoot the first two which goes into the first story, can hit the next one but then it tells me something else and no mattre what I do, my spacebar doesn't work. Sadly, due to this, I feel I can't leave a rating at this time. There is also another bug where the menu keeps on overlapping with itself with no interupt.

I've given this a go, and to be honest I just found myself, even as a totally blind person, slambing into hazards. Good first effort but needs more polish.

A good first effort! I managed to get out on my second try. For a post-jam update it'd be cool if you have to go through multiple levels.

Hi, I'm a totally blind person, and I'm wondering if you might be able to make it so that the menus work with a screen reader. There is also a bug with, I think, level 4 which is where the difficulty ramps up, there are a couple of beats actually missing their audio cues meaning I've not been able to perfect this level yet.

I am using the NVDA screen reader, and if I click or press space bar on run game, nothing seems to happen, no sound plays. For a sound-based game, totally blind people should be able to play this.

I've got the game working, however this is legit too hard for what it is. It relies too much on luck, especially because you have to catch the coin in the exact center with no leaway. The sound sometimes sounds like it's in the center and it isn't, by one step. As a result, there is no skill.

Aah that makes sense, perhaps it could be a bug in the game then?

Yes. You are able to follow any event in any order, mixing and matching, jumping between characters. The description clarrifies this.

Hi, it's the blind fan of Viatica here. I can't wait to check out this project, I don't know if I will be playing through right now or waiting for a bit more to be released. But if this is based on music, I'm so excited about it!

Do you know if this works with screen readers?

Does this have the Ren'Py self voicing feature? If so, count me in as your first totally blind player/willing to be a tester.

Hi, I don't know if you're still looking at comments, but I have some very interesting news for you. I'm a blind person, and I['m able to advance the story but I had to click. If enter could just advance, that'd be great, then it's the world map: I've noticed that there are fotsteps, and if the character hits a wall or the end of the map, the footsteps stop. This is actually really cool! The only thing that would have to be added is a way to speak co-ordinates, and to show what's around you. I don't know how the hide and seek section works but if it's a door perhaps something like, door 2n, 1w or something. This thing seems very close to being accessible for the blind, it's just knowing which keyboard commands we could add to display some information.

I'm back playing, and I've gotten further than I've ever gotten before. I found a Marian who has magic, which is awesome, and the music for the formal dinner made me cry!
I do have some spoilery questions.
1. At the bankwit, will Marian always be taken?
2. Between building projects, and gaining power, what would you say is most important? I also get into a situation where I do lose a lot of gold and bass seems to fall apart. Wondering the best way to gain gold. Is it worth starting again, or should I just let the playthrough continue?

Hi there, I was thinking about this game today and wanted to come back and say thanks again.  think I'm going to start the game again as it's been a while. I've still got the iOS version too! Still gotta purchase the soundtrack, which I said I'd do.

Hi there, I am a totally blind person, using a screen reader called NVDA on windows. Sadly, I can't get this game to read properly. It just says WebGL mode. I was able to use OCR and get a way into Chapter 1, but I'm not sure if enter to advance is always working correctly, as the text is scrolling text that appears over time. As a screen reader user, that isn't needed. Or, if it is, it'd be cool if there's some sounds for the scrolling text. I don't know if this is in development anymore, however, but I figured I'd ask, because I like what I've played so far.

Hi there, blind person here. Just to let you know, your main page has been restricted for UK users. I wanted to let you know because there's an appeal process you can go through on your geo restrictions section of your creator dashboard. It makes no sense to me, and I'm an adult, I should be able to go here and look at all of your games. I can access your individual games, but can't access your main colelction of games. So I've grabbed both Voyageur a while back, and now Cape.

Hi, I can't find the noise commands option under gameplay settings, it's still only showing additional speed, even when noise commands has been unlocked.

I'm really enjoying it so far, but I am experiencing a bug on windows where when I exit, it is saving my settings such as screen reader, but not gameplay settings such as speed or unlocked levels, essentially resetting progress each time. Also, it said noise commands are now enabled but I'm not sure how to activate, or if it's more level dependant. Thanks for a fun game though!

Hi, I'm a blind person and the game frame isn't appearing with NVDA screen reader, so I haven't been able to try this game.

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Ahoy, that was a fun first attempt at an audiogame! I'm a blind person and I was able to escape second try. The strange thing is there were points where it sounded like the zombies were behind me but they were in front of me. Good first concept though. I've also tried anarky mart and whilst the game does read with my screen reader, if I type, for instance, help, it doesn't give me instructions on how to play.

Hi, what language is this game programmed in?Reason I ask is I wonder if it'll be possible to add accessibility for screen reader users, and audio cues for the games. As it stands, even with the downloadable version, it I don't know if I can begin the game with the keyboard, and with OCR it says start or exit but I don't know if using the arrow keys is moving me or not.

Hi, I'm getting a bunch of dll errors.

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TextBattleAdventure.exe - System Error

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The code execution cannot proceed because VCRUNTIME140D.dll was not found. Reinstalling the program may fix this problem. 

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OK   

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I think there might be others as well.

I'm also not really sure how to get started in the game. I've selected the adventurer class but not too sure what I should do first. If I press enter on colony it tells me info about it, but not too sure how to start exploring.

OK, for people asking about android: it's not as easy. We don't know what engine this game is programmed in, and that could actually have a factor. Aple's and Google's tools are quite different.

Hi, I'm a blind person, and so far, self voicing is working (press v when launching the game) however, there's a big bug. It keeps on reading the previous screen, so I've selected standard mode, and it's now reading the two mode descriptions constantly, followed by what it's meant to be reading, describing the world and such. I'm wondering, is there a chance this could be looked into?

Will this ever be updated?

Wow. That was amazing. I'm totally blind, and I hope that this adventure will be completed. The only mechanic I struggled with, was switching targets. I wasn't really sure which target I was on, and I'm kind of wondering if there could be a sound to confirm who you've switched to as I don't know if the fade out mechanic worked or not. Absolutely fantastic though!

A nice little game. Felt really bad about giving sound design 1 star as the current version has no sounds, so it's not applicable. Creativity is 3 stars as it uses a basic escape trope, which is perfectly fine. Well done, good effort, looking forward to seeing where this goes.