Really fun blend of platforming and rhythm, nice job
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Dash Effect's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #68 | 4.063 | 4.063 |
| Fun | #206 | 3.250 | 3.250 |
| Presentation | #241 | 3.531 | 3.531 |
| Theme | #406 | 2.781 | 2.781 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
Syncing platforming to music is the slickest thing anyone ever did try in a video game. Dash effect's movement, animated backgrounds, and carefully crafted levels make everything about this game slickkkkkk
Comments
I think the game has some potential that it may have had a hard time tapping into in the 10 days it had to be made, but with more time and polish, there's certainly something stronger here. I'd like to see where it can go!
i like this one! i love the idea of rhythm game mashups, and i hope that whatever work you put in it takes it and expands to its full potential!
I can see the vision on this one but I think it would probably need a bit more polish to make it shine.
I feel like the core gameplay could be really fun with a bit more tinkering. Would love to see where you take this one.
the rhythm-platforming blend works great, the music slaps, and when everything syncs up it feels super satisfying. seriously impressive scope.
Thats crazy to include a level editor in your game for a game jam, really impressive! Great music too, and fun to play :)
Super creative concept! Really enjoyed the tunes and the rythym mechanics. I did notice after I died the music fell slightly out of sync and I had to slash slightly early on every subsequent attack, but overall it was sweet! I suppose if I just get gud and don't die I don't have to worry about that c; I can't imagine how hard this was to code in such a small time, so huge kudos to you!
Great use of sound and an interesting blend of genres! My only critique is that I think it would be better if there were fewer moments where you have to stand still to kill enemies. For me, the most fun parts were the ones where you had to move and simultaneously slash enemies in rhythm. When you stand still, the platforming aspect just doesn’t bring much to the table :/
Thanks for the feedback! I agree that standing still is much less exciting, we had trouble balancing difficulty with the movement. I hope you got to the later levels, there's a ton of movement in them.
For the full release maybe we should consider auto-movement for the easier levels? Or more teleportation enemies?
Neat ideas in this game! I'm not much of a rhythm gamer, though, so I didn't get too far.
fun idea and like the character sprite. great idea here
This is right up my alley, I love rhythm games and mechanical difficulty and this game definitely has it! I was able to reach the end with mostly A+, I liked that the new mechanics were gradually introduced. Everytime a new mechanic came in I thought wow am I going to be able to handle that but it was always just easy enough to keep me from frustration. The only bit I didn't understand how to go about (and ended up tanking) was "love is an oasis" section on the penultimate level, it's a ton of teleport enemies but I didn't understand where to hit from to make it easiest
One thing I would say it that this seems like the kind of game that would have a marmite audience, personally I loved it, but I think the slickness requires the player to be mechanically good at these kind of games. If you wanted to work on it further, I think it could be improved by somehow allowing less skilled players to feel good too - but of course you don't want to detract from the experience in doing that
Nice work!
You.. reached the end!?? You're the first that I know of. Also A+ is pretty rad
Yep this game has a huge difficulty problem. I'm open to suggestions to make it easier besides including a bunch more easier levels. My dream is that the community starts making levels with the level editor.
I'm interested in continuing on to make a full release of this game.
Thanks for the detailed comments
As a fan of rhythm games, this is definitely interesting and I enjoyed it quite a bit. does need a bit of polish tho, minor things like the player sliding slightly and the attack feeling slightly delayed. Great game and mechanics though.
Very polished, great music and great sprite work. Unfortunately I'm not great at rhythm games so I wasn't able to make it very far.
Jared, the composer for this game, will release it on youtube soon!
https://www.youtube.com/@jareddamron5977/videos
Thanks so much! I just finished uploading it to youtube https://youtube.com/playlist?list=PLZCodmoIqWOS_h2dbom4HJ0LwYhLrAHG_&si=GhxfsRj8...
Very fun game, like the amount of enemies and mechanics for it. Visually very appealing and slick looking game.
Wow very slick. Cool to add an editor in. I noticed no audio delay 👌
The interactive tutorial was very nice



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